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bergamint

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A member registered 25 days ago

Recent community posts

I thought about it a bit, and you're right, it's still an important point. But the description still seems a bit confusing. 

Maybe the description shouldn't say the exact number, but just say that you need to lose a significant amount of HP? But then it becomes even more confusing. like, what is a significant amount of HP?

(1 edit)

I think this specific number will confuse more than just me. If you only leave the part that says you need to barely survive, then no matter how much HP you have, it will be obvious that it should remain on the edge after the fall.

So I think the damage amount is more confusing and basically an unnecessary explanation. 90 hp is a very large part of hp only until you kill 1 boss, after that it's not that big.

Maybe the medal description should just say that you need to barely survive and leave out the part about 90+ damage so as not to confuse the player. Then it will be obvious that you need to just barely survive the fall.

By the way, is there a bug with the fall damage medal in the latest version? In my version, I can't get this achievement if I lose 90 hp or more.

Oh, I see. Yeah, I downloaded the game yesterday, this bug is still present in my version. Sorry for that.

waxweaver community · Created a new topic Bug.

If the final boss (weaver) is killed while the player's gravity is changed by the boss, the gravity will remain that way forever until you turn off the game completely and launch it again.

By the way, great game.  I hope for its further development.