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BennyG1987

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A member registered 11 days ago

Recent community posts

thank you! ill incorporate your example into my next test demo! take care, and well done for such a cool app!

hello again haroldo! thanks for your example, i fired up my project and messed around with it to tailor it to my game, and after much head scratching and trial and error, it worked! my zelda clone actually works! thank you so much for your help, its made my job so much easier! another thing i would eventually get to (in a future project) would be getting rooms to wrap round ala swordquest earthworld, how would wraparound be implemented? im busy with my zelda clone again now, thanks to your help! keep up the good work mate, you have a supporter in me for such a brilliant tool! =)

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Thanks for replying! How would i change it for leaving from right or down? I appreciate the help! A screenshot of the correct method might help me...

hello Haroldo! The program is superb! I've thoroughly enjoyed tinkering with it, but I've hit a wall. I'm trying to code a simple 6 screen zelda clone, no enemies or anything, just a simple empty world map to practice with. I'm having trouble getting the screen transition to work (trying to go for vcs adventure simple screen flip method) I've attached a screen grab of my current idea of going about this, and it works for going left and up a screen, but won't when going right and down.

I've racked my brains, searched Google, but to know avail... could u explain how to change screens on my overall map ala adventure, or possibly help me through a more efficient method, with which I can build on please? My backgrounds are there, my collision works (using your example) and please apologise for the bare bones screenshot of my project, it was imported into mobile version, but all my files are set up on Windows version at home. Thank you, and keep up the great work! :)