Ah. Of course!
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Thanks for the feedback. Always good to get long-form descriptions.
As for discarding cards during a Hide action: it's unclear in the design but I'll clarify here:
Currently the Hide action says:
"Move 0”. Discard as many cards as you wish and then draw up to 3 cards."
It should say:
"Move 0”. Discard as many cards as you wish and then draw cards until you have 3 in your hand." (i.e. a hand size of 3).
Great! I don't need minis to play! But I do need a hundred d6s... Hmm...
My personal favourite I've read so far and one I'm tempted to play [if I can get the d6s together :D]
Thanks for sharing!
Thanks! ofc there's always coop interaction & planning. But besides that umm... Well, other players can lure guards away using POIs. One player may have better cards than others so it's down to them to get the objectives. Some items could be added to help one another out. Wasn't a huge concern considering the focus of the game, though.