This game was very well done. I liked the art for the animals, they were quite cute. My favorite was the squid. I also like how you had somewhat hidden collectable parasite things like the strawberries in celeste. It felt pretty cool to be able to go back multiple screens with a different animal and get into an area I couldn't before. The controls for some of the animals could use some fine tuning, like the kangaroo having to jump in order to move, but other than that, great job.
Benicho
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This was a really cool and interesting game. I liked the different mini games and there is definitely room for expansion on this idea. I can see there being a bunch more different plants, more dna mutations, more minigames, and so much more. The only thing I would suggest is revamping the movement controls because they were a bit odd, but that wasn't a huge deal. Very well done.
Thanks so much. I'm glad you enjoyed it. I have gotten a few comments on how the signs were a bit hard to read and how the player was a bit hard to see. I'll definitely look into some other accessibility options in the future if I make another dark game like this so you can change the color of the player or I'll at least try to make it blend less with the background.
Thanks a lot. I noticed the signs would be a bit hard to read which is why the simple signs option was available in the menu, but as someone else pointed out, I should've put that in the first level too so you can actually see the difference with the smaller signs that you will end up seeing throughout the rest of the game. As the title sign is easy to read regardless of the setting because it is larger.
This was an interesting puzzle game. When they started moving I thought that it was going to be really annoying because it would seem really random, but I was still able to clear the levels, even if it was just by brute force. Well done overall, though I think that the theme of parasite could've been incorporated a bit more.
Thank you for the feedback.
I had encountered the music issue once before, and I had thought I fixed it because I couldn't replicate the issue. And testing involved just listening to the song all the way through multiple times, so it was a bit hard to do.
I like the idea of putting the simple signs button next to the first level's signs too because the title sign is a lot easier to read than the others which have smaller text.
I do think that the parasite could use a slight recoloring. I spent quite a while trying to find a color that I liked that didn't blend in too much because I wanted it to be a darker color. I thought that the color I settled with, coupled with the light that comes from the parasite might be good. But I'll probably look into it if I come back to this project and make changes.
Thank you for the feedback. I might have to look into the music issue because it was working when I tested. Maybe I didn't test enough though. I agree that the main track is meh. I made the music last minute and I was really happy with the menu music. The other music was harder though. I worked on it for quite a while but couldn't quite get something that I liked as much as the menu music.