I'm probably gonna add more levels as a part of endgame, but outside of that the base facility progression is probably gonna stay like it is now until I end up changing my mind
Bellewoof
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A legendary agent gets sent to investigate a shady facility, will she escape with her mind and body intact?
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Thanks for the feedback! Yeah the trapped evidence is something I was kinda fighting with the implementation of for a while. The current iteration has it have slightly different placement as the normal evidence, and the usual yellow highlight has a slightly different shade. I am definitely gonna go back and try to tweak it somewhat. I'm kinda surprised I didn't even think to add a gallery as that seems as such an obvious idea, so thanks for that idea. Not sure what you mean by playable bad ends tho, could you maybe elaborate?
