Here's the blog entry where I featured your game ;)
I really enjoyed what I played so far ^^ The sprites are cute.
I know you said this game is translated from German, and some of the grammar is still not quite right. I can help fix it if you like! :) If you want to send the script to my email address: email@example.com then I can correct the errors and send it right back ^^
I look forward to a full version!
Hello! I'm really enjoying the game so far. The day to day management tasks for Epponnie have such cute little pictures!
I am noticing that there seem to be many grammar mistakes throughout the dialogue. If you'd like, I can fix them for you :) I've done it for a few other games as well from other developers. It really just gives the game a better flow and a nice polish.
I keep getting an error while trying to make my bread for the ducks.
FATAL ERROR in action number 1 of Mouse Event for Left Pressed for object dissimilator_obj:
Variable dissimilator_obj.cooking_snd(100292, -2147483648) not set before reading it.at gml_Object_dissimilator_obj_Mouse_4
Then the game crashes. I can't get any further :(
Hello! I've started playing the demo, and so far I like it. The art is very pretty. The sfx and music are a bit loud, so I had to turn them down to almost nothing to protect my poor ears, haha.
The main point I wanted to talk about was the grammar and some other mistakes I noticed. I saw the ones someone else had listed, but I noticed some more, and rather than fill out a mile long comment, I wanted to offer to proofread for you. I've done it for a few other games, so I like to offer :) Then I could just correct the dialogue in script and send it back.
If not, that's okay too. Just thought I'd put it out there :)
A really cute game that I well enjoyed. :) I especially liked that you could choose an ending with both of the girls~ BFFs
I wrote about it also in my blog: http://pajamagaming.blogspot.com/2017/04/oceanic-hearts-pc.html
Very interesting! I really liked the loop mechanic of the game. Took me a few tries to get it just right! I wrote some more about it in my blog: http://pajamagaming.blogspot.com/2017/03/browser-games-4.html
I really loved this game, Pluto was always my favorite planet. :) Unique and fun to play. I wrote some more about it in my blog here: http://pajamagaming.blogspot.com/2017/03/plutos-tears-pc.html
I really enjoyed the demo. It was cute and a lot of fun. A surprise cliffhanger! I wonder whodunit? :) I look forward to seeing more.
One thing though, in Vanessa's room, there is an area by the eye that Renee drew where you can go from the top level to the bottom level. I don't know if that was intentional or an accident, so I thought I would share.
I'm really enjoying this game! I just finished my play through with James, and it was so cute and sweet. I'm going to play as Dragon next, I think. The art is beautiful, and the story is well written. Although, I did come across some typos and errors I wanted to share with you--if that is okay. Is there an email I could send a document to? :)
As to why I liked Neil from the beginning--I'm a glutton for punishment! lol No, but I love seeing characters make a change, and indeed Neil seems to be making a change. It's a trope that I'm rather fond of, to show that people can change.
I also had a question... this beta is undoubtedly a visual novel styled game. I looked on your website for promotional things (since I plan on posting about this game in my blog) but the promotional poster seems starkly different than the beta that I played here. So I'm curious as to whether the game has made drastic changes to this point, or whether you plan to stick to the "harvest moon" style game that showed on the promotional poster?
I loved this! THAT CLIFFHANGER THOUGH. I almost screamed. I look forward to playing a full version, it looks like it will be really great. I think the clothing aspects like the designing sounds fun. I finished with 5 fierce points and 13 kindness point.
I know it's a WIP so things will change, but the only things I really thought needed improved were the backgrounds (they seem kind of generic and vague) so maybe some more detail would be nice. I also was wondering why there wasn't a sweet little grandma sprite.
I loved the masquerade party, and the twisties. ;p I'm gonna write about the demo in my blog, so I'll come back and link to it when I get it finished, but I am really looking forward to a full version of this game.
Here I'll answer the above questions also:
I really like the graphics. It looks like a chalk pastel piece of art. The little cabin with the art in it made me think of a child trying to escape from a bad situation in life. The art there seemed more sad to me. But I really enjoyed what you did with this! I hope to see more sometime :)
I really enjoyed the game. I remember studying Kant in my philosophy class so it was interesting to see his concept put into a game like this. The game is short, and I wish there had been more to it, however I feel it demonstrated Kant's ideas effectively and accomplished what it set out to do.
I did a gameplay video for the game on my YouTube channel here: https://youtu.be/V9kqS-8gnG4
When I click on the cake, there is a dialogue about trying to find out what kind of cake it is, but nothing more. When I click on the books, or try to use the picture on the books, it mentions cookbooks, but no pictures of cake come up when I do that. So it looks like the issue is that I'm not getting the images of cakes from the cookbooks to click on?
Hi :) I really enjoy the game so far. But I have run into an issue. I got the rain, and the dancing show done--but how do I get the cake? When I look at the cookbooks, he says to look at the photo to see the type of cake, but no matter how much I look at the photo, nothing changes. I also tried using the photo on the books, but that did not work either. I assume it involves the candles, but I can't get anything to happen. Am I doing something wrong, or is it a bug?
This demo is hilarious. I love the differences between the guys. Really looking forward to the full release.
I wrote a bit about the demo itself in my blog: http://pajamagaming.blogspot.com/2017/02/demos-to-keep-eye-on-3.html