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begdrop

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A member registered Jul 13, 2021 · View creator page →

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Choosing to play on one side only or to try and balance both is an interesting moral hazard. Well done!

My people descended into anarchy by the end, but everyone seemed chill about it, so no problem. Neat idea for a game, got me hooked >:3c

All of this in 4 days!?!?!? Nice job!

My sphere is better than yours :P

There was a bit of jitter with moving the boxes, particularly against the wall, but otherwise well done!

When I read that I was gonna be balancing assets, I was not expecting a rhythm game. Very fun! I must admit that I failed enough on the wizard and goblin level to discover that I could just wait out the songs...

Others have already pointed out any critques I would have had, so I'll just say I loved the effort you put into the Kramazon lore. Well done!

Couldn't crawl into the fun-looking pipes and got stuck in the hidden bro lives cave 0/10.

jk great job, this is a fun little game!

The snails ASCENDED me. Well done!

Thanks for playing! Obstacles are a great idea! Another way to change up the levels, which I tried to implement but couldn't get working in time, is randomizing the position of the goal on level generation.

I made all of the art, music, and sound effect assets!

Thanks! We decided early on how we wanted each of the party members to act in fights, which made them easy and fun to write. My only regret is not having time to go through and fix all of the punctuation that failed to translate properly from my writing software into Godot.

10/10 Give Cerberus his own spin-off series.

Solid work! My only wish would be to have the ability to check the validity of the documents ourselves somehow rather than having to rely on Hint Angel to give away the gimmick.

I like the concept and the chill vibes of this! A bit of a fade or a color shift would go a long way in differentiating foreground from background.

The chippy piano and dog woofs really match the art style! Nice job!

I found the writing cute and witty! More puzzles and less walking would have been nice, but overall I think this is a great submission!

Two lumbrojacks and a ladder is a very clever way to meet the theme! There are some clarity issues, like how money is earned, how health is being lost, and the fact that double jumping is an option, but it was still enjoyable regardless of those. Good work!

This is fun! A bit finicky, like Verburner said, but I did enjoy being able to heal my enemies to extend fights and gain xp from it.