I really liked how the graphics were displayed in this game, the 3D world with 2D sprites is really cool. I would've liked to have seen the controls told inside the game, and for it to be a little clearer about what's going on. Like I was confused whether you can only hold a certain amount of snowflakes or if its as many as you pick up. I really like the idea of the snowman and melting to fit the countdown theme. Music fit the game well too.
beeb102
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29 people saved, 37 fame. I literally laughed once I realized the people were getting off the boat themselves, but the character wanting to be famous and look like a hero wants to save them. Simple and kind addictive, I think it would've been really cool to stack people and move slower...That'd add a risk/reward part. But yeah, not bad and it's silly.
So, this reminds me of The Matrix big time. The hallway with the same type of person coming after you, the stances, the guns, the sword. Not sure if that's a coincidence or not, but I've watched those movies a thousand times. It also reminds me of Adult Swim, like this artwork, music, and words remind me of it for some reason, fits to play late at night I think. I like the swag this game has, the words in between was cool and just the graphics and music pull it all together. It was sometimes overly tough fighting 2 people at once though, didn't really feel fair. The story and ending aren't my cup of tea either, but that's just me...I usually like things where you aren't doing something bad like stealing.
I made it to day 23. I really would've liked to have seen an ending and then maybe had the option for an endless mode. I am not sure how much time you get per day works either, some days seemed different than others (maybe would've been nice to know how much time each day before selecting jobs.) The biggest thing, I would've liked to be able to click on the task I want to do and have it brought to the front, but maybe you guys wanted it to be this way to cause more difficulty. And the other thing I would've liked to have seen, after the day ends show how much money I have and then it getting deducted for how much I owe, that would've given me more satisfaction seeing my results and what happens to the money.
It had a good variety of mini games, decent music, and nice pixel artwork.
Yeeeeah, level 5 was the hardest for me lol. I finally beat the game, good music and graphics. I don't really understand the lore behind the game? Not sure if it was meant to be vague or if there was supposed to be more story, like who the characters are supposed to be and what's going on in this world. My main positive thing I'd say is, I like how it got multiple uses out of certain ideas...Like how some enemies would only react to the crying, and then the dogs would not.
I played Kirby's Adventure about a month ago. The best part of this game is the visual TUBE effect, nice work on that. Graphics are good, I liked the different locations. I kinda wish each character had their own location instead of what appears to random ones. The only visual I didn't like was the blood, it didn't fit in 100%. I would've liked to be able to press the "Spacebar" to fight the next fighter, and also an indicator would be nice in between rounds. I haven't beat it, I got to the 4th person I believe. I...am not able to get the timing down, it appears it's not rhythmic on all them? Maybe a longer delay between numbers on some? or maybe I'm not counting properly.
I played till level 6 I believe...I am kinda surprised there are that many instruments in a song lol. I was struggling, I can rate it if you want, I usually try to beat games before reviewing them. It's a fun idea, the biggest thing I didn't like was the part that played after the song ended, the buzzer and repeating sound after that. That part was kinda bothersome.
I liked the graphics alot, the music fit very well. I would've like sound effects and definitely would've been cool to see a fish picture after catching it. I'd also like to see maybe the background turn into a sunsetting/night-time the longer you play. I thought there was good variety in how you catch the fish, it moved in quite a few different ways. I would've liked to have seen an ending, and most importantly I would've liked to see what the upgrades do by holding my mouse over them. I'm not sure if you did all the music, art, programming, but if you did that's impressive. Keep it up.




