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bedoyaf

52
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9
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1
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A member registered Oct 31, 2023 · View creator page →

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I like the game, I like the idea, I like the visuals and all the vibes. But man I hate how every time I die I get boned and have to go through the whole dialogue again. A skip dialogue button would benefit the game. Other than that, great game.

I liked the visuals and how the fleets move around, but I was greatly confused by the fleet controls. And I found it hard to decipher what am I supposed to do when they arrive in port. I guess if it was up to me I would make the game more real time, and less turn based and have some random ships floating around, because personaly thats the coolest part of the game for me.

Amazing, cant compete with the original Rotr 1.

I guess the obvious problem for me was that the controls were incredibly akward and stiff. The battles were more about standing and mashing attack than anything else(which the enemies did too).

But other than that I realy liked it, visualy it was amazing, the idea is realy cool and actualy got engaged in the presmise and won the game. It would be even cooler if you could see a visual change of the hero with some of the items. 

I realy liked the visuals and polish of the game. My main gripe was, that as another comment said the reporter was op compared to the rest. And that without using the reporter the game felt too random, since I got like 1-3 cards. 
But after a while a realized how the game worked and actualy won. 

My last point I guess would be that for how cool the visuals are for every scene and debate, the ending screen kinda disapointed me. But the cards were amazing :D.

Thanks, glad you liked it. There was a beast in the woods, but I guess it wasnt that consistent and probably wandered far away.

The light allowed you to see the mirrors shine in the darkness. Those guided the path. But also attracted the beast, hence the heartbeat. Though the result wasnt 100% percent consistent :D. 

And yes Holena not awaking is a case of a bad trigger, you can sneak to her if you try. We hoped nobody would notice and accidently wake her up correctly.  :D

Btw Holena is also a guy with a towel on his head.

Thanks, I suspect you didnt turn of the candle, since the deer dude than can sense you. I hope you enjoyed it anyway :D

the game is still not finished :D, we just threw it here early

I enjoyed the game, I even tried to play it with someone. my main problems would be that the FOV is incradibly small that you cant see your oponent or even where you are on the map, I believe this is intentional so the players confuse each other with the ghosts, but it was kinds frustrating. The other problem would be that its realy hard to hit someone, we just kept zooming around each other and spamming beers. But all and we had fun.


10/10 ending

Hi, yeah I believe if you are close enaugh to the pricess she stays there when you respawn. At this point we consider it a feature, since atleast the game is easier to complete. Thanks for the feedback!

This game was recommended to me, and it did not disappoint!

Neat game! Im not sure if it has an ending, so theres a chance I might not have fully completed it. I really liked the concept, gameplay, and animations. However, I think it would improve the experience if hitting obstacles destroyed all nearby ones to prevent getting stuck and dying.

Thanks! The balance can get confusing. Some npcs like the drunkard, bandit and hazards like rocks and wasps make you lose balance. Balance is regerated passively in small amounts. We are glad you enjoyed it nevertheless.

Nice game, looks great but could look even cooler with images, but I understand that a one man team has its limits. I enjoyed the game, even though I ended up a zero in all cases.

Realy great game, I had a blast with it. I liked practicaly everything about it.

Got 31 minutes 32 seconds, I feel that might not be the greatest of times. Great game, loved the puzzles.

Reached score: 1990, nice game

Thanks, I guess the confusion adds to the experience, after all two people trying to act as one would naturally be tricky to control

Took me while before I realized that the stones take away powers, not activate them. So I was stuck in the hole being confused why activating the Double Jump orb doesnt work. Once I understood that, I started enjoying the game, especialy the balloon cow. 

Loved the game, loved the cute owl gameplay and visuals. To be honest I got kinda confused by what the story was about by the end. Great game

reached 31 points

Thanks!

Thanks for the feedback. We are glad that you enjoyed the game and that you actualy got to the end.

Nice game. But to be honest, it feels not finished. The time travel mechanic didnt seem to do anything and it was just carry picking up object A to use on object B. But I liked the story concept and it was a neat game. 

Cool setting for a paper please style game and I like the visuals and the sounds. All the aliens felt alien and fun. I guess my main problem would be that the system felt quite confusing for me. 

I like the twist idea on the pexeso formula. But to be honest felt quite a chore to go through and a lot of it felt like I was clicking at random and hoping for the best(might be a skill issue). Cool game anyway.

Cute game. The resulution in the webgl brings it down and the combat feels akward. Also I wasnt sure sometime if I found a secret or I am just lost in the map. Cool game anyway, love the little robot. 

Thanks for the feedback. Glad you enjoyed it.

Cool game. Loved the visuals and the music it worked really well with the story. My only problem would be that I had to restart the game few times, because of getting stuck. Really nice game anyway.

Yeah the map designer got bit over excited, this actualy a toned down version. But you are absolutely right and I believe even adding some simple upgrades would make the current map work better. Thanks for the feedback.

I love the sound design and the whole impact the guns have makes them satisfying.

The puzzles are fun and the time travel mechanic seems realy well implemented. My main problem would be with the enemies, they are more anoying than anything. But the game as a whole package is quite cool, especialy considering it is a 1 dev game.

Fun little platformer. My main problem would be that the visuals to me dont mesh well with the idea of dehydratation. By that I mean I dont associate trippy rectangles with dehydratation. But the visuals overall are pretty nice especialy for a 1 person team.  

To be honest I didnt expect from the images that it would turn out as such a fun game. I realy liked it. My only problem would be that adjusting stats for the humans felt pointless after few runs, since the main reason I did it is to take advantage of the +1 point I got after failure, so it felt a bit annoying. Other than that I realy liked it it reminded me of Reigns. 

Amazing visuals, and I like the looping around story.

It is a fun idea and I had my fun being chased around in the labyrint. My main problem would be that the combat seemed unfair, maybe I didnt get the hang of it, but sometimes the enemies even buged into me. But being chased by them and running around worked really well. 

We tried our best to make it intuitive, yet I would agree it is still confusing at the start. Thanks for the feedback.

glad you liked it

Realy cute, my problems would be that my pc could not handle it and that I am not sure what winter did and a shadow of a rock didnt save me from the sun, I know the game said trees, but it seemed logical to me at the moment. Anyway, realy nice and cute game.