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BeaverDezine

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A member registered Aug 25, 2025 · View creator page →

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Had a good time, wish I could move to any open spot that I had already walked over. Other than that, good game I ended up halfway up the leaderboard and I want to get the top spot but I can only bash my head against monsters so much. 

Enjoyed the platforming, I think the sounds were a bit too loud and too high pitched. It ended up hurting my ear the more I mined. 

Gave yours a rating! <3

Gave yours a rating! Dog was fun

and I yours :D

Gave yours a rating!

Really like the 2.5d perspective, fighting over the bento is comical, don't like how hard it is to hit the other hungry customers and it feels like I'm running on ice.

Really like the 2.5d perspective, fighting over the bento is comical, don't like how hard it is to hit the other hungry customers and it feels like I'm running on ice.

I also would like to show enemy health, I just wasn't sure how it could be done in time. Glad you liked the writing though! I tried to give each character their own personality that might shine through the amount of dialogue given :D

oh okay! lmao I got worried for a second since if the ending is like the biggest part narratively xd 

Glad to hear there's not an issue! <3

What!?!?!? You get stuck??? D: I'll check it out and see if I just messed something up making the latest update or if there's some kinda sequencing issue.

I enjoyed the visuals and the speed of the character after picking up bottles. I do wish there was a button to pick up bottles instead of automatically picking it up, a couple spawned on me over the course of playing so they were picked up and never actually showed up and I didn't realize for a second what had just happened. Also, not sure if it was because I wasn't wearing headphones while playing but maybe a sound warning before the display switches would be nice.

Salutations, looking to rate some more games and have my own game played and rated! I've created more of a narrative experience that probably takes about 20 minutes at most if you take your time. I hope you enjoy it though!

I'll rate your game as well <3

https://itch.io/jam/brackeys-14/rate/3851914

Salutations! Hope you can try out my game as well (and anyone else reading this). I'll check out yours!

https://itch.io/jam/brackeys-14/rate/3851914 

I wanted to deliver more packages. I like the concept of the game, perhaps there could be a sprint button (not stamina) or some kind of way to acquire more speed. 

Salutations! I would like to offer my game to be played and rated by the people.

https://itch.io/jam/brackeys-14/rate/3851914

I shall rate yours in return! <3

Cool gamble, wish I didn't have to play all of the cards in my hand since it didn't really seem intuitive? At the very least it didn't make much sense to get to 21 and have to play another card since 21 is the goal. I like the visuals, the rats remind me of the movie flushed away for some reason.

Really like the vibes of it, I messed with everything and naturally found out what to do but it's kind of bland. Didn't play too long so if there are more ignore this but I wish there were more monsters.

Had a good time being a petty thief. Wish there was some more variety in the people/map. The art is cute and I think it really fits the feel of the game.

I saw shrimp themed game, thought it had to be good. I'm glad it was good. I enjoyed the old desktop and general vibe.

Ah, I need to fix that. I play tested it myself some more before sleeping last night. I accidentally only made one tile trigger the ending event, so when you get teleported onto the stage if you just head straight up the center it should trigger. Also the same issue is present when you try to leave so you'd need to head up the center of the exit and maybe interact with it. I plan on fixing it and uploading a fixed version today with some additional dialogues available.

As a casual gambler, I enjoyed myself. The special cards were a nice touch to a traditional game, I especially liked the card that showed the top card on the deck. Not sure if there's a point of 'winning' but I'd like to think there is.