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Bdashdash

10
Posts
A member registered 47 days ago

Recent community posts

(1 edit)

Hey, no problem. You're creating a cool game!

For me, it was mostly: level 1 and 2 consisted of grinding pots until my stamina ran out, with the sole purpose of getting enough stamina/damage upgrades to grind more pots. Repeat this process for a while until I had enough time and damage to kill enemies.

This didn't feel very rewarding. A bit like pointless, slow grinding.

 I felt incentivised to ignore enemies altogether, since my primary upgrades (stamina and damage) came from killing pots. The gold the enemies drop was not helping me advance at that stage, so it felt like a waste of time interacting with them.

Also, I only found out later that killing all enemies let you advance to a new level and that moving to a new level would give higher value loot. This was not clear immediately.

Anyway, hope this helps! Keep it up!

Cool game! Enjoyed playing it, and it looks nice. I got kinda stuck for a long time at level 2, and it feels a bit grindy for now. Anyway, played it longer than I intended, so I guess that says something :). Well done!

Yeah, actually, I found the onboarding to be fine. You let the player 'play' through the steps, and it's reasonably intuitive. But yeah, it's a real cool retro idea with an original angle (running Silk Road, essentially :) ).

Very satisfying game, fried my laptop, had 2 frames/per second at the end, loved every second of it.

Also, it would be cool (like others said) if there's more to do than just move your mouse around. Like, an action on mouse click or something? I don't know, just an idea.

I really enjoyed it, looking forward to the full release. 

Looks cool! I, being an idiot, ended up stuck with $0 and no way to progress. What I did was spend the $200 I had on the upgrade on the market that said '1x', not sure what that did but essentially I was left with no money, no supply, nothing to sell, and no way to progress. Would be nice if there was an escape in case that happens. Anyway, you've got something cool on your hands here!

Cool game! Nice look and feel, very responsive. One thing that doesnt feel 'good' as a player is the attack stops after the first enemy hit. this means it's very punishing to be close to enemies. That feels off, since being close to enemies increases the chance of getting hit. So I feel I should be rewarded. If the attack moves through enemies (but registers the damage) I can kill lots of small enemies by drawing them in. Which should be a nice move to pull off. 

Anyway, I enjoyed playing it!

Love the way it looks! It is extremely laggy for me, could be my shitty laptop though.

Cool, but lacks balancing I think. I made it to more or less infinite money in about 2 minutes.

Really cool game! Very addicting. And I love the theme!

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Really fun game loop! Visuals look great, really like the clarity. One piece of feedback: on my tablet the game is slightly zoomed in. Therefore I could not see the menu tabs on the left. Looking forward to playing the full game!

Another mobile thing: I can't equip items.