Thank you for the feedback, appreciate it.
I hear what you say about the beginning. Your options are rather limiting and the gameflow is very linear.
This changes when the armory fully comes into play in stage 2, but I understand your point.
I think the story and the images have a lot more potential that I'll try to expand on in the next phase. I feel this needs to be complementary to the game in a way that it rewards your progression, without taking too much of the center stage. This is an incremental game, after all.
Anyway, I'll take your considerations along into the next build!
