Hey, no problem. You're creating a cool game!
For me, it was mostly: level 1 and 2 consisted of grinding pots until my stamina ran out, with the sole purpose of getting enough stamina/damage upgrades to grind more pots. Repeat this process for a while until I had enough time and damage to kill enemies.
This didn't feel very rewarding. A bit like pointless, slow grinding.
I felt incentivised to ignore enemies altogether, since my primary upgrades (stamina and damage) came from killing pots. The gold the enemies drop was not helping me advance at that stage, so it felt like a waste of time interacting with them.
Also, I only found out later that killing all enemies let you advance to a new level and that moving to a new level would give higher value loot. This was not clear immediately.
Anyway, hope this helps! Keep it up!