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Barbedor Musique

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A member registered Jun 22, 2017 · View creator page →

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Thanks for your feedback!

The most frustrating thing isn't so much poor performance, but poor performance with no comments suggesting areas for improvement.

I wonder if the points are weighted according to category...

I really like the atmosphere, very ethereal with the layers of strings/synths + reverb. The little SFX added remain discreet, but are very appropriate.

It's a nice song!

However, it might be missing a little bit of “forest” ^^'.

Very... conceptual ^^'

It's definitely original. Your frog effect works well for the “forest” effect, but the rest not so much.

I really like the atmosphere.

The looong crescendo at the beginning is nice. After that, honestly, it works very well to illustrate “we're slowly approaching the rave at the bottom of the woods,” with the bass getting louder ;p

It's almost more SFX than music (which isn't a bad thing), but it works really well!

It's not necessarily easy to create a “forest” effect with instruments, so the choice of having “just” disturbing music + SFX suited to the forest is very functional.

(1 edit)

Both lighthearted and disturbing ^^'

With very minimalist orchestration, but it works well.

(And tap there, brother of musescore)

The “dark jazzy forest” is original ^^'.

It clearly gives off a “strange and bizarre” feeling, bordering on horror. However, it may be missing a specific element related to the forest. (But yes, it's not easy when you choose to rely on only a few instruments.)

Very minimalist, it's nice.

There is a somewhat strange atmosphere, but perhaps it lacks a bit of structure!

I like the atmosphere. However, if you express the tension well, it doesn't specifically sound like a “forest” to me. (It's even a little melancholic at times.)

It would work very well in a thriller, during the sequence showing the protagonist gathering clues ^^'.

I like it!

Beyond the atmosphere created by the instruments, the structure serves the theme well: no motif has time to settle in, it is quickly replaced by the next one, like disturbing noises that follow one another without us being able to identify them...

Thank you!

I myself tend to write much more melodic pieces ^^'.

But in this particular case, to express the idea of “very big & strange,” a complex melody would not have been appropriate, in my opinion.

No mute!

Thanks!

Very energetic, I like it a lot. Maybe it would benefit from having a second sentence!

A lovely piece, I really like it!

The instruments sound great, and the progression is cool.

The atmosphere fits well with the image/title.

I really like the choice of instruments. Perhaps it lacks a little contrast?

Thanks! That's a very good point, thank you.

Thanks!

These are violas played con legno, to add to the “mechanical” sound.

But it does lack a bit of balance, yes!

Thanks!

A mix of musesound and spitfire yes.

A bit cliché, but it always works! Perhaps in need of a B theme?

Very atmospheric, it fits the image well!

The idea fits the image and sounds good. Maybe a little repetitive ^^'.

I really like the image ^^'

The rendering is nice and fits well with the illustration: very atmospheric, then a rumbling storm, then the very cool “rain” effect!

The atmosphere fits the theme perfectly, and the production quality is top notch!

There is progression throughout the piece, but perhaps it could be more gradual? (Currently, it's very calm until 1:36, then there's a small melodic addition, intensification at 2:24... and it continues more or less like that until the end).

The file name scared me a little!

I like the final result, even if it's perhaps a little too “chaotic” for my taste ^^'.

I really like it!

The very unstructured... structure fits your title well. 

Maybe vary the length of the segments a little more? (You have roughly very short - very short - very short.... - long. Maybe have very-short-very short-short-very-short-medium...?)

The result is nice!

A little repetitive, perhaps. A tip about layered music: it's easier to do, and me too, I only did that when I was starting out. But venture out and try writing music in several different sections!  

Nice piece. Surprised that the main instrument isn't the cello, given the image!

I really like the minimalism; the music box (glockenspiel?) sounds great. The string VSTs are a little weak (or maybe it's because of an effect you added?), which is more noticeable when there are few instruments.

You have a single motif, which works well. But after a minute of music, it might be nice to add a melodic variation (other than repeating the motif with a different instrument) or a contrasting theme. Ryan Leach made a pretty good video on the subject, I could find it for you if you want.

The piece fits the image very well, and the result is very nice. However, it really is on the borderline between “music” and “ambient sound.” (It's a choice that can be defended!)

Congratulations on your score, it was a pleasure working with you!

Congratulations on this score, it was a pleasure working with you!

We are well within the theme, very sober and very neutral 8-bit instrumental. Times of silence, atonal passages (just after parallel 6ths, which contrasts even more).

But I find that it lacks a bit of overall direction, the unstructured melodies stick well to the theme, but almost only that for sometimes +10s, it's perhaps a bit much ^^' (afterwards it may be a choice assumed, and it fits well with the underground atmosphere)

The music is really very nice. The 8-bit instrumentation is controlled, and you can do a lot with just 4 channels. (The noise is perhaps a little too loud from 1'20). The riff is good and the development interesting.

...but it doesn't sound very Mario ^^'.

Dead youtube link

Melodic material in line with the original music (dotted notes and wide intervals), so it works quite well!

The “descending” motif from the official track is also present.

The development is not extremely elaborate, but works well.

Instrumentation in keeping with the original track, with good use of the noise channel.

I find it perhaps a little too rhythmic for an underground theme: the beginning reminds me much more of a Zelda ^^'. And there's actually an effective melodic progression that would have worked rather well for this mood.

Rather distant from the original ambience, but still suited to an underground atmosphere, and even to a Mario-style underground atmosphere.

The very end is perhaps a little abrupt.

We're partially in the mood of the original track, progressing to a more menacing mood, then also more “action”.

Perhaps the track should be renamed “underground - epic final boss” ^^' By the end, the track has taken us pretty far from the start, and maybe a little too far from the theme, but the progression is coherent and very nice to follow, with a classic (but effective) “wave” structure: we build up to a small climax, then drop back down to almost the same level as the beginning. Climb to a new climax, higher than the previous one, and drop back to zero, etc... I like it ^^'

Nice. The “underground” atmosphere is back, if perhaps a little too sinister. The very repetitive aspect + the sucessive addition of small elements also fits the theme well. A little more variety might have been nice.

The instrumentation is very minimalist, so there's not much to say except that the choice of instruments is appropriate.