I know that feeling! ahahah but you did something really cool, I’ll def check it out
Bar
Creator of
Recent community posts
Sands v0.1.35 — Ecology, Water Reserves & Spice Expeditions
Get it for free at: https://bararchy.itch.io/sands
Arrakis now runs as one connected system: Prepare land → Grow water → Risk water on spice → Use spice to empower the sietch.
🌱 Ecology
- Sites progress: Bare → Prepped → Seeded → Sprouting
- Living clusters: anchors, pumps, sprout beds, dark soil
- Map shows global ecology % and stage counts
💧 Communal Water
- Sietch water stockpile grows with ecology stages
- HUD shows personal + communal reserves
- Soft cap keeps growth strategic, not runaway
🌀 Spice Expeditions
- Risk water for spice via Naib (Cautious / Standard / Bold)
- Variable yields, fail chances, tension over time
🛠 Tools & Assets
- New kits: Soil Anchor, Seed Pouch, Moisture Surge
- New NPC: Ecology Steward
- Updated intro art + infrastructure sprites
“The highest function of ecology is the understanding of consequences.” — Liet-Kynes
🌵 Sands v0.1.32 – Immersion Update
Hey everyone! A new version of Sands is out — this release focuses on immersion, clarity, and smarter AI.
🎮 Major Features
- Discord Rich Presence
- Shows your class, level, and current combat status right in Discord.
- Works on Windows, Linux, and macOS.
- Enhanced NPC System
- New Cornered state: enemies fight back desperately if trapped.
- Floating status messages (Engaging!, Retreating!, Cornered!, etc.).
- Visual combat feedback for reloading and special abilities.
- Reworked Harkonnen Deserters with new abilities, loot, and dialogue.
- Dance of Death Upgrade
- Player now moves across enemies during the chain strike for a more dynamic feel.
🖥️ UI Improvements
- Inventory overhaul with split layout, larger readable fonts, and smarter resource handling.
- Cleaner dialog spacing for easier reading.
🛠️ Tech & Fixes
- Full macOS release support.
- Extensive code cleanup and better error handling.
- Smarter faction checks and weather system stability improvements.
This update is all about immersion and clarity: richer Discord integration, smarter enemies, and a cleaner interface.
🕹️ Play free here:
👉 https://bararchy.itch.io/sands
Thanks for checking it out, and let me know what you think — especially if you’re testing on macOS!
Hey everyone, I’ve been working on a free roguelike called Sands, inspired by the world of Dune.
It’s a solo project, non-commercial fan fiction, and I’m building it on Arch Linux with native builds for Linux, Mac, and Windows.
The idea is to make the desert itself feel like a weapon you can wield. In the latest version you can:
- 🌪️ Summon Coriolis Storms – sandstorms that damage enemies
- ☠️ Fire Spice Shots – projectiles that create expanding poison clouds
- ⚔️ Build Mastery stacks – unleash devastating melee strikes
- 💣 Lay minefields – Saboteur traps for ambush and area control
🎥 Here’s a short video of the Desert Scout in action:
🕹️ Play free here:
👉 https://bararchy.itch.io/sands
I’d love to hear feedback from anyone who tries it out — especially from Mac and Linux players since those builds are new.
Thanks for checking it out!