No way for now. You can cheat by enabling dev mode in options and pressing F3.
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Press windows start menu butto, type in %appdata% and press enter. Find "ydg" folder and "logs" folder inside it. Is there files in it?
Also, are you using Itch app? If so, press right mouse button on Launch button, then "open folder in explorer". Then try running ydg.exe.
This may happen if game's directory path contains special characters or non-english letters. Please check if that's the case and move/rename folders if needed.
If that doesn't help, please send me log files at email@example.com
they are located at C:/Users/<USERNAME>/AppData/Roaming/ydg/logs
There is no meshes (apart form man made stuff), no voxels, no terrain representation in the memory whatsoever. It's like I'm generating the world in every pixel to render it, and around each physics object to calculate collisions. Everything is generated on the spot. That way I can animate whole world, or have limited number of local deformations.
No voxels, I use distance field ray marching. I wrote an article a while back, it describes some of the tech, not the terrain deformation though.
Hi, thank you for feedback.
There is a flashlight on key 1 and flare launcher on key 2. Your position in the world defines the destination of teleportation, use visor thing on key 6 to observe the destination.
It is not very clear, yeah, I still working on it.
Hi. Do you see regular dialog, that Windows shows on any executable downloaded from internet, or something extra? Spinning in circles can mean, that game lost the input. Don't know why it might happen is sandbox mode.