Whoa, never thought such neat puzzles could be generated. Nice game.
I think this one might be impossible.
Hi, thank you very much for feedback. Yeah, falling into small holes sucks. I should experiment with other means of traversing terrain, like grappling hook, ice axe or different jet-pack mechanics.
For now you can press f5 and fly around like in old demo.
That graphic glitch may stay for a while until i figure out how to better deal with it.
Hello folks, Hi Jeiel, really cool tool you made. I played with it for some time, and I have an idea I want to toss in. It seems to me that Sprytile's paint mode could be suitable for trim texturing. Namely, the technique described in this GDC talk:
Hi Xananax, thank you very much for posting. Glad you liked my stuff. I’m constantly looking for new shapes and formulas. You can see some of those experiments in my twitter:
As for gameplay, there could be exploration, stations docking and traiding, search for interesting stuff, search for routes, maybe some combat, maybe some limited digging. I’m sure, I can’t disappoint you with gameplay, because you liked NMS, ha-ha.
But there are some technical challenges I have to solve before I’ll be able to do do gameplay.