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A member registered Jan 14, 2017 · View creator page →


Recent community posts

Hmm, I always envisioned it as a humanoid wearing and/or carrying all of the trinkets it's collected from its user over the years.

Thank you so much for the feedback! That sounds like a really cool stand and I'm glad you had so much fun developing it! (I'd love to see what it looks like once you get the appearance down. If you don't mind, that is.)

About the ability to save the image: I tried to add that during development but I'm still a relative beginner at programming and I couldn't get it to work right so I had to abandon that feature (for now, at least, I might give it another go). Instead I've been using a free application called Gayazo that works pretty well to screenshot whatever you want. If you would rather not download anything, you can hit the "PrtSc" button to copy a screenshot to your clipboard and then paste it into an application like Gimp or Office Word. Hope this helps!

Crap! I forgot to add that in.

If I get a chance I might add a small update with stat editing  in it but until then you could always lock everything except for the stats you want to change and re-roll it.

Lock the cursor in the center of the screen, it's annoying having it go off the sides https://docs.unity3d.com/ScriptReference/Cursor-lockState.html

(Edited 1 time)

Coming soon...

Edit: It's in the latest update!

Pretty well-made for 12 hours, but there were a lot of situations where I ran out of bullets and therefore had no way of getting more. Plus "sticking" to the blocks was pretty annoying.

If I were you I would polish this one a bit more before entering it, but other than that, good game.