Thank you so much for your incredibly generous support and kind words. It truly means a lot to hear that the game resonated with you on such a deep emotional level. I’m really glad the story was able to leave an impact and bring attention to something so important. Your donation and encouragement genuinely help me keep going as an indie developer. Thank you for believing in the project!
BADCAT GAMES
Creator of
Recent community posts
Thank you so much for your kind words and for taking the time to point this out! I'm really glad you enjoyed the game and appreciate the Portuguese (Brazil and Portugal) support.
I'm sorry about the translation issues in Brazilian Portuguese, especially the gender inconsistency with Jun and the accent problems. I'll definitely look into fixing these in a future update.
Really appreciate your feedback—it helps a lot in improving the game!
Thank you so much for this amazing feedback! I'm truly grateful that you enjoyed the game from start to finish. Knowing that the story connected with you and left such a strong emotional impact means a lot to me. Your support and encouragement motivate me to keep creating more games. Thank you for taking the time to share your thoughts and for recommending the game to others!
Thank you so much for playing the game and for such a detailed review!
I'm really happy that you enjoyed the story, visuals, sound, and the overall atmosphere of the game. It means a lot to me, especially hearing that the art style feels unique and that the story had an emotional impact.
About the copyright issue you mentioned, I really appreciate you pointing it out. Could you let me know which specific two music tracks or parts of the game you think are copyrighted? I want to fix and replace them to make sure the game is safe for streamers and content creators in the future.
Thanks again for your feedback and support, it really helps me improve as a developer.
Thank you so much for taking the time to play the game and write such a detailed review.
I'm really happy to hear that you enjoyed the story, cutscenes, textures, music, and overall experience. As a young indie developer and with this being only my second game, feedback like this helps me improve a lot.
I also appreciate all the criticisms and suggestions. I agree that the gameplay can feel slow and repetitive at times, and I'll definitely look into improving the pacing, movement speed, door mechanics, flashlight tutorial, and the optimization issues you mentioned. The graphical glitch in Jun and Miko's room is also something I'll investigate.
As for the father's model, that's an interesting point. I'll keep your feedback in mind when improving character designs in future updates and projects.
Thank you again for your support and constructive feedback. I'll do my best to learn from these mistakes and make better games in the future.
Hi, thank you so much for playing and for the feedback.
For the food pickup part, you actually need to hold the E key, not just press it — sorry that this wasn’t explained clearly in the game.
I’ll fix this by adding a “Hold E” instruction in the next update so it’s clearer for players.
I really appreciate your understanding and encouragement, especially since this is my first game. Thank you!

