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๐•ญ๐–†๐–‰_๐•ญ๐–†๐–“๐–†๐–“๐–†_๐•ฏ๐–Š๐–›

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A member registered 2 days ago ยท View creator page โ†’

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I've been building a 3D top-down multiplayer survival game for a few months. Just launched the free pre-Alpha on itch. Here's what's in it.

Starve Again is a 3D top-down multiplayer survival game — drop in, gather resources, craft tools, manage hunger, thirst and temperature, fight wolves and other players, die, lose your loot, respawn with nothing. Classic survival loop, actual 3D, proper multiplayer.

The night cycle is what makes it feel different. Every ten minutes the sun goes down, temperature starts draining, wolves get faster and more aggressive, and your campfire becomes the most important thing you own. No fire at night means you're dying slowly whether anything attacks you or not.

What's in it right now:

  • Full multiplayer — server authoritative, up to 6 players per session, automatic matchmaking
  • Wolves with full AI — patrol, chase, attack, death, loot drops
  • Building — walls, doors (owner-locked, destroyable by others), campfires with proximity warmth
  • Crafting — axes, swords, armour, bandages, campfire, walls, doors
  • Full stat system — hunger, thirst, temperature, oxygen in deep water
  • Death drops a loot bag at your position — anyone can loot it
  • Day/night cycle with ambience, fog, and wolf night boost
  • Spatial audio throughout

It's a pre-Alpha. Rough edges exist. One biome, one mob type, one crafting tier. More coming fast.

Free download, Windows, no account needed to play.

https://bad-banana-dev.itch.io/starve-again

Feedback and bug reports very welcome — community board is open on the itch page.