My final submission for the CGA Jam. If you can't see the entire screen, hit the fullscreen button in the bottom right corner.
Recent community posts
I have been working on creating a couple of different enemies, and I scaled up the player and enemy sprites because they were too difficult to hit. Also, when an enemy is hit by a bullet, it falls to the ground and explodes. I need to add a scoring system and all of the sound assets.
Yes the small particles are a work in progress. I'm changing the background layers right now. I wanted to do some "Light Speed" streaks, but it was WAY too "busy". Thanks for the suggestions on gravity. I would like to have an effect like that. I'm not sure I will have time to implement it.