
BabaBear
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itch.io Community » Game Development » Help Wanted or Offered · Created a new topic [Art] [UI/UX] [RevShare] 3D Artist + UI Designer wanted — KEMET, mobile strategy game (Egypt setting, real running build)

Looking for a 3D artist and a UI/UX designer to join KEMET — a mobile strategy game (armies, commanders, kingdom-building) set in a mythic, fractured ancient Egypt. Five factions, commander "bloodlines" pulled from Egyptian myth, ranked skill trees. Not a reskin of another game's genre — built from the lore up.
This is a real, running build, not a pitch — boots and plays on Android with a live backend, full commander/research/city systems working. Screenshots below so you can see it's real.
What's needed: 3D Artist — everything right now is generic placeholder, zero real characters/troops/creatures and zero real buildings/environment exist yet. You'd be designing the full visual identity from scratch: commanders, troops, creatures, and the city/building set. UI/UX Designer — current UI is functional, not final, needs a real pass on HUD, menus, and art direction.
Pay: Revenue share, no money upfront (open to discuss %, roughly 6–10% net is typical for this kind of scoped work). Full creative input, credit as founding team, and a written agreement before anything starts — no free spec work asked.
Portfolio + what you're looking for → bababeargaming@gmail.com