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azthec

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A member registered May 05, 2025 · View creator page →

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This is one of the strongest submissions I've played. The UI to configure adjacency rules is too small imo.

I liked the idea overall, sometimes the controls are a bit janky and make it difficult even if you know the solution.

On the last level I had to play it twice as the domino stopped abruptly on hitting the second floor.

Imo it is still probably one of the best "game like" projects I've seen this jam.

I particularly like the nice touch with the mouse icon changing.

I managed to get over 2000 power generation and it was fun, wish the game over screen at least showed the score. Great take on the jam theme

As far as I can tell I connected the roads properly and have 0 passengers waiting, but they're also not counted as arrived.

Very fun short game. I think being able to place the pipes on the pipes is a bit game breaking for the difficulty

(1 edit)

Not all lines were meant to be broken from the get go. The idea being that you would be able to skip some connections, as you could tell they were working, and in that case inspecting them would just show a working connection, Unfortunately we didn't have time to do do it in this version.

There is a win state! If you connect all areas and form a single network you will get it.
We also need to have an extra feedback on what areas are connected, you can currently see it by the tiny meters, but there should be some network colouring or so.
Thanks for playing and the feedback!

Great and fun little game with a few levels and some nice polish like the intro animations. Runs extremely well on web.

(1 edit)

Thanks for playing, I added it to the description. And Madrid is meant to be the crux of the puzzle :)

Fun game, solid simple art and animations. The rails mechanics are quite fun as well. Some issues with the interaction target. The jam theme seems a bit of an after-thought to the game.

Fun game, definitively needs more word variety. Lore-wise matches the theme too