Hi everyone,
I’ve spent the last few months building custom audio systems in Max/MSP, mainly focused on spectral processing, granular behavior, feedback structures, and ambient sound design.
I’ve just uploaded a dark ambient work created using some of these ideas.
I’m always interested in meeting people exploring experimental audio, sound design tools, generative music, or unconventional workflows.
Project: https://axers-fall.itch.io/falling-abyss
More ambient works ► https://www.youtube.com/@axersfall369 More Max for Live plugins ► https://ko-fi.com/axersfall/shop