Very Nice Pack
Awbmecreations
Creator of
Recent community posts
Thanks for asking! Under my current license terms, the assets can be used in games and applications, but the original asset files must not be made directly accessible or extractable by end users. Since a Three.js browser game loads the GLB files at runtime, those files can potentially be accessed through the browser’s network tools and extracted. Compression can make this more difficult, but it doesn’t completely prevent access to the underlying assets. Because of that, I’m afraid I can’t approve distributing the assets as runtime GLB files in a browser game under the current license. The assets can still be used in a compiled/baked application where the original asset files aren’t directly accessible to the end user, as allowed by the license. I hope you understand — this restriction is simply there to protect the original artwork and prevent the assets from being redistributed separately. Thanks for checking with me first!
hey,thank you for your comment really sorry for such problem,please redownload the blend file now i fix it ,if it not work all you should do is just download the texture zip file and then go to the material of the building in the blender and it will add the color to all other building once you do what i send in the image
and choose this and select the color texture from the zip file that you extract
please get me back and tell me if the problem solved or not!
thank you again!!
Short answer: Yes
Full terms :
LICENSE TERMS
You are allowed to:
• Use this asset in games, applications, and digital media projects
• Create videos, trailers, and promotional content using the asset
• Publish and sell your final game or application in a compiled/baked form
You are NOT allowed to:
• Resell, redistribute, or share this asset or any part of it
• Provide access to the original source files (FBX, BLEND, textures, etc.)
• Use this asset in NFTs, blockchain, or token-based projects

What the pack contain
21 Unique Models each one with 3 different color
all the cars use onlly one texture to get maximum performence(512X512)PX
Triangle count ranges from 2600 to 3300 per car carefully optimized for smooth gameplay For Lod 0
All Tires And Doors And Stearing Wheel Are Separated And Have The Correct Origin
The Interior Is Simple To Keep It Low Poly
The Pack Link
https://awbmegames0.itch.io/drivable-low-poly-cars-pack
Thank you for buying my package,the vehicles,buildings,roads,trees
All now has been fixed and work well on godot
You just need to redownlaod the fbx file from the mega pack page
Also i’m currently working on other models to correct the offset problem and make it fit for use on godot
Please if you have any issues always feel free to to contact me!
Thank you!
Hey,Thanks for the feedback,the sport pack is old pack and I didn’t update it from a while i will try to fix this problem as soon as i can and I’m really sorry for that!
About the offset problem i use unity as a game engine so some of models not have the right offset cause in unity such thing not a problem and i use godot recently and discovered this so i already work on all models right now that not have the correct offset and i have already updated two pack to be compatible well with godot and all other pack will be compatible as soon as possible,i will notify you when I complete the sport pack too
Thank you!
















