Hi, I'm Nemanja from Serbia. By day I'm a PHP developer, but by night I'm a wannabe indie game developer. I've been using GDevelop on and off for several years. I don't have too many games released here on itch.io, but I'm tinkering with GDevelop almost every day. Good luck everyone!
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Thanks for the feedback! What do you mean by "tough"? If it's the randomly wide gaps that cannot be jumped, then yes, I agree, but that's why I have added double jump and coyote time (you can still jump for a short time after falling off the platform). This is my first game ever made, so I don't really have experience to fine tune the difficulty yet, but I guess it'll come with time as I make more games. I did tinker around with various game dev. tools in the past, but never made anything that could be called a "complete" game (along with main menu, multiple levels, and so on...)
Oshi's Journey - Physics platformer comments · Posted in Oshi's Journey - Physics platformer comments