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AvocadoSpud

10
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A member registered Apr 25, 2020 · View creator page →

Creator of

Recent community posts

I'm glad you like the visuals! I'm new to 3D modeling but its quickly becoming something I love doing. The ship controls are probably the single thing I obsessed over the most and also wasted the most time playing with between adding features haha. Glad that turned out well :)

Sorry about the music and sounds, didn't have time to figure out sounds, I was cutting it pretty close until the deadline was extended an hour. The upgrades were super rushed because by the time I had made the system work I was already exhausted.

I deliberately kept the difficulty on the low end because challenging difficulty is hard to make enjoyable without delicate thought and balancing. Yknow, don't wanna risk tarnishing first impressions and all that.

Thank you so much for reviewing the game! I hope to do a post jam patch with a bit more content, maybe <3

just an idea I'd like to throw out there; if you ever end up expanding upon this game, I think it would be fun if there was a competitive multiplayer mode where everyone spectates one person as they do their run. That or it rotates between players in a single run. I just want more reasons to play this game and make my friends play it lmfao

Visuals are very very nice, audio is very good too! the controls are a little bit finicky and some bits are frustrating, like getting stuck under obstacles you slide under. Besides that this is a very high quality project! love it!

I like this one a lot, would play again!

Game is absurdly good, very fun. Only a couple of bugs I encountered, like some geometry you can get stuck inside or bullets phasing through walls costing me a run. Other than those too things, the experience is super smooth and crazy good.

I'm thinking of updating it in the future to be balanced better. One thing I'm thinking of doing is changing how upgrades work so that the "Jump Drive" that gets upgraded on every run instead refers to your ship's overall engine performance, so your ship is faster but therefore harder to control on each run. Alongside that I want to incorporate some weirdness into the time loop that would increase difficulty. Thank you so much for playing!

Thank you for your feedback!! I'm glad you liked the graphics. My biggest regret is the lack of sound, but there just wasn't enough time to figure that out. I hope to update the game in the future for a larger scope :)

Ty, I’ll look into that!

wdym jokes aside this is the peak of your gaming career, once you've caught Johnny you can retire, there's nothing left to be done /j

Yeah, I knew that that was a problem. But I didn't know how to fix it in the way I thought would work, and I wanted to be able to submit the game in time, so I left it as is. I'll fix it in the future.