Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I'm thinking of updating it in the future to be balanced better. One thing I'm thinking of doing is changing how upgrades work so that the "Jump Drive" that gets upgraded on every run instead refers to your ship's overall engine performance, so your ship is faster but therefore harder to control on each run. Alongside that I want to incorporate some weirdness into the time loop that would increase difficulty. Thank you so much for playing!

Yeah that all sound really cool! Since you can turn around instantly, it might be fun to have the ship auto-accelerate and then ramp up the movement as your drive gets upgraded. That would stop you cheesing the asteroid field by going slowly. Good luck either way!