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Austin Ramsay

A member registered Aug 01, 2017 · View creator page →

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Having them in more places will certainly increase visibility, but also you can keep them free while easily giving the "purchaser" an opportunity to give you a tip!

Currently in Itch's suggested tags (which is to say the ones you can search games by) there are "Singleplayer," "Multiplayer" and variations thereof. While these work for one player physical games, and likely unnecessary for games for 3+ players, games designed specifically for 2 players are not catered to.

I would like to request that everyone who has a physical game designed for 2 people, please tag it with "2-player." If enough of us do so, it will hopefully become one of the suggested tags, allowing people to search for games designed for two people.

I released Alone In The House, a 1-player horror game about seeing things while you try to get to sleep.

Also at the very end of April I released In The Air Tonight, a 2-player game about partners preparing to do something ethically dubious, and definitely dangerous.

Tomb of the Gods

The God Urn's immortal guardian CAN be defeated with great effort, but even if you manage that, how will you decide who gets the single wish?

A game where you must co-operate to defeat a mind-reading, shape-changing, immortal foe, and then very quickly decide that only one of you gets the prize. If you don't decide fast enough the enemy will revive and you must overcome it once again! Will you be faster deciding who gets the wish the second? Can you survive to argue about it a third time? It would be so much easier to decide if everyone else was dead....

Beam Saber

A game about the pilots of powerful machines in a war that dominates every facet of life.

Engage challenges on a titanic scale! Each pilot has a custom vehicle created from the ground up to suit their desires. The base frame can be humanoid, a more traditional vehicle, or something completely bizarre! They can be equipped with holo-projectors, grapnel anchor tools, missiles, and much more. Take advantage of your vehicle's Quirks (such as Loads of Guns, Exposed Boosters, and Ominous) to more effectively overcome obstacles. Or lean into your machine's faults for XP! Bombard, Scan, Maneuver, and more to deal with threats.

There are several pilot types players can choose from, each facing The War in a unique way, and all have a powerful vehicle to command.

Aces are daring drivers.

Bureaucrats are clever functionaries.

Empaths are compassionate psychics.

Envoys are diplomats and spies.

Hackers are subversive technicians.

Infiltrators are stealthy operators.

Officers are calculating tacticians.

Scouts are pathfinders and snipers.

Soldiers are terrifying infantrymen.

Technicians are chemists, mechanics, and biologists.

The pilots are part of a squad, which is created through a consensus by all the players. Just like a pilot, the squad gets a “character sheet”.

The Consulate spies and politicks.

The Frontlines grind the enemy to dust.

The Logistics deliver the goods.

The Mechanized Cavalry strikes fast and hard.

The Profiteers sell what people can’t get.

The Recon are spies, thieves, and sneaks.

The R&D advance The War’s technology.

The REDACTED neutralize targets.


I'm Austin (he/him), the primary GM and community manager for You Don't Meet In An Inn, an actual play podcast about exploring obscure tabletop role playing games with a diverse rotating cast. We also stream a long term game of Fantasy Craft on Fridays at 6pm EST, and afterwards it can be found on our YouTube channel.

I'm also a TTRPG designer, best known for Beam Saber (which I stream on Tuesdays at 6pm EST on the above twitch link and can be found afterwards on the above YouTube channel), a Forged In The Dark game about the pilots of powerful machines in a war that dominates every facet of life.

I can be found on twitter here.

Consistently? Probably around 2011ish when I first GMed Fantasy Craft and was on that forum constantly.

My Forged In The Dark hack, Beam Saber, is now available on itch!

Beam Saber is a game about the pilots of powerful machines in a war that dominates every facet of life. They are trying to do their time and part, and get out physically and mentally intact. The organizations that perpetuate The War through all of known space are too incomprehensibly huge to take down. There is no “winning” The War, there is only surviving it. Hopefully you can help others get out too.

This game is best played with 4 or 5 players, with one player filling the role of Game Master, and the other players will be the protagonists of the story.