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Augusto Polonio

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A member registered Nov 06, 2019 · View creator page →

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Yes! I feel that too. I'll fix it. Thank you so much for all your feedbacks. I appreciate that!

Nice! You did a nice speedrun btw! =)

Also, I'm going to make the player run.

Hi Rewan!! Thanks so much for playing! It’s really fun watching other people play!! You’re the fastest player this game has seen 😜

Yes, I saw the issues you pointed out and added them to my list here.

There are plenty of improvements I plan to make.

As for the shortcut, it’s really cool that you found it. I can guarantee that shortcut wasn't intentional, haha. I actually discovered both that shortcut and a way to go over the top—using the regular blocks, you can climb the wall and pass over the large gray blocks 😅

I didn't really have time to polish things during the game jam, but now I’m working on it at a more relaxed pace. Even though it’s a demo, I want to polish it as much as possible and add more content before the main game.

Thanks a lot for your gameplay! 🫶

PS: I hope you collected all the Green Coins and grabbed the Blue Coins, just to see what they're like 😅

Hello! The same thing is happening to me! I'm trying to replace the current cover image, but nothing happens.

Great feature! It's so easy and organized to update a game now! Thanks!

Thanks a lot! Really happy you enjoyed it!

Thank you, Zhyar! I appreciate it! It means a lot to me!!

Thanks a lot!! Really happy you enjoyed it! ☺️

Yeah, the same thing happened to me! I didn't have enough time to test it—especially the browser version—and to my surprise, the game runs "at night" 🤣. But I've added it to the list of known bugs, since the Windows version works fine.

Thanks!

Amazing game! Developing gameplay that switches between first- and third-person perspectives can be quite challenging, and you did a great job!

There's one thing I feel is missing, though: on-screen interaction text when the raycast hits an object, just to make it clear to the player that they can interact with it, you know?

This game has potential!

Congratulations on your work!

Very charming game!

I think the only issues are the game's file sizes too big (though I know Unreal doesn't handle that very well) and the fact that, at times, I literally get stuck in the game (in the walls). But I'm sure that's a bug you can easily fix. Even so, the game has great potential! Very creative!

Congratulations!

Really cool game! It reminded me of the *Toy Story 2* game for the PSX.

But the first time I opened the game, I started with just the front-left wheel and kept playing because I thought it was part of the game 🤣🤣 Then I restarted and managed to collect all 5 stars.

You submitted yours with 10 minutes to spare, and I submitted mine with 11. But we made it!

Congratulations!

Very creative car controls! Fun to play and a nice challenge, too! 🤣

It was amazing to see the replay feature. Great job!

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Wow! 35 seconds before the deadline! Amazing! I managed to finish 11 minutes before the deadline 👀 (also pretty close).

But we made it, guys! Really fun game!!

I admit I didn't read the instructions/description and didn't understand what was going on at first. I read them later and got it. But a small suggestion: maybe it would be better to change or rethink how that "scale meter" in the middle is represented, because to me, it looks like a lever. First-time players might get confused.

Congratulations on the game!

PS: Love the game cover too!

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Very nice job guys! I love puzzle games and you made a good one! Congrats!

Awesome work! Very creative! Physics is so fun in this game! Congratulations!
That "Weee" when the player is falling...That got me! 🤣

Very cute game! Congratulations!
I don't know, but maybe should be nice if we can rotate the camera, what do you think?
Oh, 7 minutes before the deadline...similar to me lol. 

Thank you so much! I appreciate that!!

Hi! Almost make me cry lol

Thanks! As I told the others, these beautiful assets—including the character controls (basic movement and jumping)—had already been created by Kenney for his kit. I worked on compiling it all, adopting a "recycling" approach and trying to turn the material into a playable level by adding extra features and building the level itself.

And yes, my dream is to work exclusively with games someday. So, thank you so much for your kind words. I'm glad you like it! :D

Really nice and fun game! I loved how you managed the level design. Congrats on your job!

Well done! Manage the bridge is a hard task, but so fun! :)

Thank you dude! I appreciate that!

A really fun game to play! I loved the level design! These assets are amazing and help us take our creativity to the next level. Congrats on the game!

A really fun game! I loved the level design! I also submitted a 3D platformer. These assets are amazing and help us take our creativity to the next level. Congrats on the game!

Thank you!

Thank you very much! I'm glad you liked it!

You're such a great game dev too, dude! And about to follow passions and stuff... thank you for mentioned that! I'm such an old too :P I actually I'm a Sr. Software Engineer 14+ working developing SaaS systems and in my case I'm tired with that. I love games since I was a kid, and in 2014 I discovered Unity and develop a game in my graduate's final paper. Since then, I start/stop, and started again to build games as a hobby, making a portfolio. My dream, someday, is to work only with games, you know and I'm fighting for it. So, thank you again for push me foward.

Man, I really enjoied the game! I feel playing a kind of "Black Mirror" game lol. Also, I liked of the JetDarc music, I'll checkout him channel. I realized you are a complete artist and I can imagine you put all your soul in a project (out of a game jam with no preassure lol): drawing, making music and coding a game. I play acoustic and electric guitar and I intend someday to make a game with my music too. Play instruments and be a developer is such a nice skill of ours, and I think you should to put it out to the world :)

Very nice game! Love the level design and the gameplay is really fun. I was thinking if was difficult to you too to make the enemy AI...Man, for me was tough lol Was the difficult part for me and spend a lot of time polishing that, enemy patrol withing a radius, for example. The chase was easy to do, I already did something simple on Unity years ago.
Just a small feedback about the enemy health bar, maybe it could decrease faster because, the Magician, for example, the first enemies you need only 2 shots, but seems that you have to do 3 shots, you know. Just it.
I think you did a great job!

Thank you very much! Yeah, it was really intense and so hard. I only slept three hours this weekend 😵‍💫 I tried to give it my best. But in the end, I managed to deliver it 🙌

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Thank you!! I think the asset provided by Kenney is amazing already and I just tried to add a few more features by recycling objects :)

It's really fun to play! The way objects stick to the player, continuing to roll with them attached, and the details of the facial reaction at the top of the screen are amazing! You also did a great job with the bonus challenges. Congratulations!

Thank you so much for your kind words. I'm glad you like it! 😊

Yeah, man! After, I realized you were one of the winners. I’m not really used to game jams. The last one I took part in was back during the pandemic, lol. I kind of jumped into this jam out of nowhere, so I just started developing right away and didn't really look at anything else. Now I’m finally taking the time to play the other games and check out the details of past competitions. Congrats for the past jams, and good look again! I think the most important is enjoy the process and to know that we did a great job! :D

Very fun and beautiful game! The way the player is smashed is similar what I did in my game. So cool!

You did a great job! Congrats!

Yes! I notice that too! But it's part of the process and doesn't affect the fun 😊

Thanks a lot! 

Yeah, about the web version: I tried to mention that some way. There really wasn't enough time to properly test the game on browser.

Thank you for your feedback!

Nice job! Very charming graphics!

Just a small feedback about the game page: later on, you could take some time to improve its presentation on itch, if you want. I’m also learning how to do this myself, but I saw that Kenney posted a helpful article about it: Improving the presentation of jam games · Kenney Hope it helps in some way!

Congrats again on your work!

Also, was insightful to me that "Important note" that you mentioned on the beginning of description. I create a section like "Known Bugs" too.