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AugustAndEverythingArmbar

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A member registered May 31, 2022 · View creator page →

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Thanks a lot!

Thanks! Great idea for a jam.

Very cool, I really like the hacking, it's a simple task and can be done very quickly, but still needs some brain power. The graphics are great too, and the isometric view works very well. Well done!

Love the presentation, the big chunky blocks and the sounds and colours and effects are all great. Nice job fitting it into the spy theme too, you made it work!

This is well written, some nice hardboiled dialogue, especially the intro. It slipped into a horror vibe in the middle and then back to espionage at the end, interesting combination. I bet you could make a great horror game going full supernatural ghosts and curses. Well done!

This is terrific. My first thought was "Is this a spy game?" then I saw the magic surveillance cameras and understood, haha. I love how the alert sound is like a fantasy twinkly harp siren, great execution all round.

This is fun, I think the heroine and her husband designs are really cute, so I'd love to see the game with proper sprites in the future. A husband-wife spy team with a tiny husband has a lot of potential, and their dialogue was charming, well done.

This is awesome. The first time I heard footsteps in the dark and saw the target on the photo I got chills, great idea for a game. I wish I could send the photos to my phone or something, so I could look at them while simultaneously playing. I had to alt-tab out to look at them and often I'd end up moving in the game when I didn't want to and I'd lose my position. But maybe there's a better way to look at the photos while playing on PC that I didn't think of. Great work!

This is fun, the models are cute in a creepy way, and there are so many people that it's exciting to be looking for the needle in the haystack, the demon could be anywhere! Good twist on the spy theme too, nice work.

Nice work! I like how you can only see your flashlight's cone in the total darkness, very Doom 3. It ups the tension, and makes exploring for the papers more challenging, well done. I noticed I could walk through walls by pushing through them, so I would find myself in these big empty areas that I think I was never supposed to be in. I liked it when the floors changed colours, maybe more different colour floors could help players navigate without making it too easy.

I love the text at the beginning, you're not breaking out, you're breaking in, got me hyped. And it's an interesting premise with the contained fire and the cellar, well written intro and ending. I like the guards vision cones too. If the game was any longer being forced to start from the beginning every time you die would be too cruel, these kinds of tile puzzles you want to be able to try over and over. Nice work!

This is great, the bartending theme adds so much, I laughed out loud at the cocktail olive drone. I found it pretty difficult, I'd work so hard to get in the door and then an inside guard would bust me right away. Maybe I just need to get good. Great work!

Love the visuals and map design, you can't beat a snowy winter outpost. The enemy voices are a nice touch too, and the weapon variety, it's a really nice one-level stealth infiltration game. Is it just me or is it impossible to restart after I die?

This is very well written, all the characters and documents feel very authentic. I don't have much experience with puzzles like these so it was a bit intimidating, but I got the gist after a while. I'd love to read a spy novel with this in it so I could watch the main character solve it and appreciate it as an observer, haha. Well done! 

This is really good, right from the opening moment it hooks with you with the crowd sounds and the bright colours. The art style is great and there are lots of entertaining little easter eggs in all 3 mini games. I like how you threw in a few different punctuations so you don't get complacent in the typing, you put a lot of thought into everything, well done!

Thanks a lot! I really like the way you put it, in my fantasy the Snowed Warrior base is a huge PS1 stealth game, I can't make something like that but I can bring it to life like this. I squeezed in everything I wanted to, it was a lot of fun.

Thanks a lot. A puzzle book for a long car journey, yes that's the vibe! Snow-Elle must be very wealthy and famous, maybe she is a young royal from a very snowy fictional country, or a beautiful winter sports athlete, or both.

Thanks a lot!

Thanks!

Yesss, this is the kind of gacha discussion the world needs.

Wow you're right, the file was hidden, thanks a lot! Community gardens rule.

Thanks a lot! Love that cereal box puzzle vibe.

Thanks a lot! Checking out Forming now, wow.

Thanks a lot! 

Thanks a lot! Haha I liked the ending too.

I loved this! Great art, writing, music. I get the same feeling from old manuals. And remember the notes pages at the back where you can write stuff down, oh man. And then you get some games where the English manual has like a completely different story from the Japanese manual and even the game, wild stuff.

This is really cool, the mech and all his animations look great. I think for a VR training session you had quite a lot going on, this would be a fine special stage for a full mech game, I'm looking forward to seeing what's next.

This is amazing, not only is the area huge but there's so much to it, I was constantly finding new areas and hazards. The way all the bits and pieces get knocked around is very satisfying too. And you've created a very cute mascot character, long live NyanoVac!

This is super fun, I could watch the little punch animations all day. And the map on the right is great, really feels like a visual you'd have in an old school mech, great visuals all round.

This is really cool! Visuals are great, love the mountains. My favourite part is seeing how long I can sneak around for without him noticing me.

The story at the start and all the artwork for the characters and mechs is super cool! Looking forward to playing more when the gameplay is ready.

I read this over dinner today, wow it's very well written, all the story options are very interesting. I particularly like the different kinds of merchants, I was already picturing them in my head. I didn't write my own story this time, but I really enjoyed reading the options and then seeing how they came together in the end in your example. 

I read this over dinner today, it's super cool! I understand you didn't draw the illustrations yourself but the composition and design is very good, everything is laid out very well. To be honest I don't play games like this but I do like to read them, and this is really interesting, especially all the Yokais. I like how the character creation page is all in-universe like you are filling out a form for the scientists about yourself, that's a great idea.

This is a lot of fun, the puzzles are enjoyable and the mechs are cute, I like the contrast in their designs, the circle and the rectangle. I think younger kids especially might enjoy this.

This is cool, the visuals are great and the typing is smooth. I like the enemies' walking animation, and I like how the mech pilot's head is sticking out, haven't seen that so often this jam, and he looks tough.

He's a little mole! With a light on his helmet! And a mech to dig with! Oh man he's cute. I liked the checkered patterns, made me think of Sonic. I felt a little disappointed I wasn't breaking any rock into chunky kibbles, that's a big part of what makes digging games satisfying, but that might just be me! Really great work.

This is cool, I love the UI and the mechs looks great, I dig the ones with skull faces. The missions were fun, and I liked the little snippets of story, and the managing of mechs for different missions that suit them. It feels like something I'd like to play on my phone for a little bit every day, next to my 100 gacha girl games.

Spooky! Loved all the visuals, the control panel and computer were perfect. And the robots were cute, in a horrible way.

This is cool, at first I was swimming around and was foolish enough to think, wait is this a mech or just a ship, then i held down space and launched out of the water and wow it's a mech alright! Well done, great atmosphere, the shooting felt good, a lot of potential here.

This is incredible, aside from the awesome hack and slash platforming I love the character portraits, the dialogues (coughing baby meet hydrogen bomb line is 10/10), just amazing work all round.