Love the weight you have flying around, and the little skaddadle you do as you run. The frog jumpscare got me bad lol. After dying a couple times I do wish I could push the first section forward faster by moving to the right on my own if that makes sense.
atumemot
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Nice and simple resource management game. loved the aesthetic it definitely made the experience for me. The only part that was confusing for me was which buttons did what, and that some actions will loop until you're out of resources. But there weren't many actions so it wasn't difficult to figure everything out by just clicking things and reading. I stacked 3 fences, which gave me like a 50/50 chance that the frogs actually healed my crops instead of damaging them. I definitely abused this lol.
I haven't played a touhou game in so long, I forgot how much I enjoy bullet hells like this. The movement feels super good, I'm reaching for highscores right now, and I'm realizing that if I want go past 200,000 then I should avoid fighting the boss and just collect apples. Still not entirely sure what the bountiful bomb does.
I like the map has a more complicated layout compared to other area claiming games. My first few attempts I tried to play aggressive and steal territory from the other players. I was getting around 7k points that way, and it didn't seem as successful. So I tried just going out towards the edges of the map and was able to claim a bunch of temples uncontested. Doing that, I totally steamrolled the other 3. I was exploring at the edges, and saw how, to get to the corner temples, I would need to be pretty precise. So it looks like to get highscores I'd really have to plan my route for the round.
I was confused as to why clicking rmb didn't buy upgrades until I realized I have to be walking into the computer for it to work. I got to wave 15 and had a stacked build with 5 bullets. I saw in the controls there were turrets, and that got me stoked cus I love turrets, but I never got any :(. Fun game!