Could've been better if it was written in Rust.
Recent community posts
I honestly didn't quite get what you were supposed to do until my third run, and once I do I found the gameplay veeery easy. Would be really nice to have more mechanics in it, and more variations of the enemies probably finding you.
Also an artist's nitpick, I find that the background and the character sprite didn't go along at all.
Basically you need to get away from the sounds, either by breaking everything (so there's no more sounds), or walking away. There's also pills of which speeds up your calm down speed by 5x? (todes please confirm on this). So that's three gameplay options right there