\(^---^)/ YIPPIE
Atomion
Creator of
Recent community posts
Congrats on your first game jam!! Great execution on the game mechanics; there's a fine line between managing the shape of the team and the collective abilities. I also loved the fact that you made it on Scratch :D
Suggestion: I do agree with the community that switching the space bar for the num key would allow for easier switching. I also would love to see the controls and visuals a little more polished. Overall, very creative!
Very fun gameeee; naturally, it took me a couple of runs to finally understand the concept mechanics. Man, the hard difficulty was humbling; I thought I was on a rowwww ToT.
The game is very well-developed; the music, SFXs, and 3d models came together very nicely!!
the game kinda almost cooked my laptop ToT
Haha...I kinda get the battle mechanics. But I ended up just spamming my attacks and parries and hoping for the best. We don't have a choice in choosing allies, so it was kinda hard to strategize against certain enemies. I wish there were some kinda of indication for when the enemies are about to attack, so the players can have an easier time parrying.
Otherwise, the BGM, SFX, and Visual Design were so Well Polished for a 2-week game jam. I'm so impressed ToT.
I agree with YoloArts, the attack should have been better indicated/warned. Small suggestion: To better onboard players, what if you make the earlier stages easier to dodge by slowing the projectiles? Or make the invincibility window larger? So as the story progresses, the difficulty scales with it!
The game is wonderfully presented; it's almost there, it just needs a bit of fine-tuning :D
Flower vs Mushroom
"Team up with cute flowers to defend your flower garden against waves of adorable mushroom invaders!"
https://atomion.itch.io/flower-vs-mushroom-defense
Discord: atomion




