
Atomic Realm
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A member registered Nov 11, 2021 · View creator page →
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Pocket Kingdom: 100+ Tileset, 10 NPCs, 80 Animations comments · Posted in Pocket Kingdom: 100+ Tileset, 10 NPCs, 80 Animations comments
You asked for a feedback on reddit, but I'm not able to comment with an image there, so here it is:
I like the style, especially the pastel colors!
I think the main thing to worry about are the shadows, try to unify their direction.
For example the house has only shadow on the front but there is no shadow around the house (the corner or left and right side)
This makes the house look like a paper cutout without any depth.
try to add something like in position II.
Your way of doing shadow works with characters but not with bigger structures, especially when you added that white curb for the house.
You did good with trees.
Also try to unify the way you use black outline, in position I. i colored the previously black line in dark brown like you did with chest and trees, i left the outline black because i presume the house should be interactable. (characters and interactable objects usually have black outline)
The same principle is basically in position IV. with the tree. but that one i leave to you, it is an artistic choice and i see your prespective is more of side view than top view, so it works here in my opinion.
BUt for more top-down view the tree shading should be done a bit different.
I think you should get rid of some colors that do not add too much to the objects. Like the greeen tree in position V. and Grass in position III.
The tree uses two very similiar green colors for its shading, so there is no point of using two colors, pick one or use darker/lighter color.
Also same thing with the grass and path, the shadow on the path was very light (you either want to add shadow or you don't, so go bold with it.
Anyway, really great work overall, and I wish you lots of success with the pack!

Fewer vertices in Highway models comments · Replied to PietroPolimeno in Fewer vertices in Highway models comments
Fewer vertices in Highway models comments · Replied to PietroPolimeno in Fewer vertices in Highway models comments
Such wonderful praise, truly appreciate it! Unfortunately (or maybe fortunately), I don't have a video of the process, but it goes something like this:
Start with a silhouette, then use that silhouette to draw the bug I want to animate. Once the design is finished and all the details are in place, I split it into separate parts - the body, head, and legs.
When animating, I assign a different color to each leg segment so I can easily tell them apart. At that stage, those parts don't have any details - they're just solid-colored shapes in the form of the leg.
Once I'm happy with the animation, I go back and add all the details to each leg segment.

Industrial Characters - Neon comments · Replied to Nightspore in Industrial Characters - Neon comments
Industrial Characters - Sci-fi comments · Replied to GemInEyeTwin in Industrial Characters - Sci-fi comments
1959 Mini British - Modular Car comments · Replied to sad-dragons in 1959 Mini British - Modular Car comments
I only played it briefly, but wow! I had quite a lot of special ammo at the beginning, so I could completely wipe the opponent out, it's not that I'm complaining - a win is a win. In any case, the visuals, gameplay, details, sound, and ideas - it has everything. Overall impression of the game is great, it's well thought out! Keep it up
1959 Mini British - Modular Car comments · Replied to hawkgamedev in 1959 Mini British - Modular Car comments
Industrial Characters - Steampunk comments · Replied to stefanj86 in Industrial Characters - Steampunk comments
Industrial Characters - Steampunk comments · Replied to leegeumjo in Industrial Characters - Steampunk comments
#1 - New Texture - Rides on the storm comments · Replied to joseloc300 in #1 - New Texture - Rides on the storm comments
Meet Malcolm, the Firefighter! comments · Replied to noyen1973 in Meet Malcolm, the Firefighter! comments
Death by fire animations (also in FREE pack) comments · Replied to RetroPixelGames in Death by fire animations (also in FREE pack) comments
Medieval Fantasy Top-Down comments · Replied to RetroPixelGames in Medieval Fantasy Top-Down comments
What exactly have you in mind? Tips and improvements are always welcome and we're happy to take them into consideration. But if you want something custom outside the pack, we also do commission work - you can reach us at hello@atomicrealm.com with what you'd like, and we can prepare a quote


























