This was really cool. I like the way the level design invite you do do "mistakes" and then realize how to fix them just after. I didn't feel lost for too long.
Atlas Imaginal
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Thanks a lot ! I try to learn to build the skill to teach the mecanism through the puzzles in a non verbal way. I take a lot of inspiration from the Witness obviously. I made this game a long time ago, and I would not build the first levels the same way now probably. They are too simple and a bit boring. It's hard to find the good balance to teah the basics and do something interinsting at the same time. Thanks for the advice !
Ho cool, thanks. If you enjoy this kind of sokoban games, here is the website to play and create puzzle games : https://www.puzzlescript.net/
Hi Nebu Soku. This is a fantastic game ! The design is really elegant. I love the art of the game, really simple but you are directly in the mood. It's really cool to discover the potential of the idea through the levels. There was severel puzzle where I had the feeling of "This is impossible", and then it clicks, it was in front of my eyes all along. Congratulation !

















