Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

AthenodorStorm

12
Posts
2
Followers
A member registered Nov 22, 2024 · View creator page →

Creator of

Recent community posts

I loved this game! Personally, I'd prefer to play itch.io games in-browser, but this was really worth downloading. I liked the design and visual style, very nice. I also liked the momentum mechanic, it felt really good to use, but I felt like the enviroment was kind of "wrong" for it, because it was too slippery and I'd keep falling off the platforms, especially when trying to collect the little clocks. I also felt like the walking animation made it feel a little clunky although otherwise it felt smooth. I feel like having the character do a skating motion when at full speed would've looked better. Overall though, I liked the game and it was fun to play! Will play again! :)

(1 edit)

Really fun and creative. I think the overall design is really nice and the gameplay is really creative and fun. I liked the dialogues between the two scientists, they were really funny as well. I very quickly knew what to do and got a hang of the controls easily, though I felt like sometimes I didn't have enough time to properly examine what the other robots were doing so I could copy them, but I think this pushes the player to get started (haha, get it) quite well. The music also fits this nicely. The only grievance I have with this approach ist that you don't have the time to actually figure yourself out because you'll just fail the level and respawn if you can't keep up, which is a little frustrating when you're stuck and would kinda need a moment to practice a sequence of jumps or something. Couldn't progress for that reason but I'm sure I'll manage if I get back to this later.

Thanks for your feedback! I wish we'd been more organized on the puzzle/game design department so it would've been more polished but we're glad you liked our game nonetheless. And as the main artist, I'm glad you liked the little animation I made haha :)

Thanks for your advice. Yeah, we were planning to have other people playtest our game but unfortunately we didn't have time for that anymore, instead we only had time to playtest it ourselves (although having at least one external playtester would've been good) TvT. We also weren't as organized on the puzzle design department as I'd hoped, but I'm sure we'll do better next time! Glad you liked our idea though, thanks for your feedback!

Yeah, I can see how the movement speed could be frustrating in that case 😅. Thanks for your feedback! We'll keep this in mind for our next game :).

Thank you for your feedback! We'll consider this for our next game. :)

Thank you for playing our game, we're glad you enjoyed it :)

(1 edit)

Hi, thanks for checking out our game! This is the old version of the game, you should be able to rate the fixed version just fine. Please play that version before rating as well!

Thank you for your feedback! We're glad you liked our game!

Thank you so much! The lack of a tutorial and figuring things out as you go was kind of the point, but we're lovingly taking this feedback for our next puzzle games. We're glad you still enjoyed it though! :)

Yes, we noticed TvT. Fortunately, we managed to submit an updated version of the game and hopefully the bug will be fixed now, thanks for letting us know! I'm glad you enjoyed our game so far!

10/10, I love it, would die for the little slime (also killed it a few times, RIP little slime). I actually came from your video about making this game for GMTK's 2024 game jam! It's really fun and you really deserved winning. Congrats btw!