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ATHellboy

50
Posts
1
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16
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A member registered Apr 07, 2017 · View creator page →

Creator of

Recent community posts

Very well written! Nice job.

I already knew that I can't talk to someone and multitask. It wasn't necessary to remind me! I hate you.
Jokes aside, it was a fun and creative game.

Nice puzzle game! I enjoyed it a lot. It reminded me of 2048.

My favorite animal to always worry about!
That massive attack gave me anxiety.

I'd like to speedrun this game.

Well, it looks like we have the same favorite character to make a game about!

Thanks for checking that out.

Thanks for playing and for the comment.

Fun and clever game! I enjoyed it a lot, but I wish it had more levels and was a bit more challenging.
Faster movement and a fast-forward option would definitely be very effective.
You'd probably get more feedback if you built a web version, too.

Thanks for taking the time to play the game, and thank you for the feedback!
tbh, there's no point to it right now. We started a day late and originally had a few other mechanics planned. One of them involved rearranging your items as you lose tiles from your backpack inventory.

Jimothi and Mochi can be good friends.
Cute game and artwork.

Gorgeous art and characters. The narrative and tutorial are great, and it's a very polished build overall. Nicely done!

Thank you very much for testing out the game.

I don't think I'm very good at managing my time. At least I found that out after playing this game!
It was fun and I enjoyed playing it.
I just wish the enemies spawned faster so I wouldn't lose a few seconds at the beginning of each wave.

It's good practice for introverts like me. Thanks for creating this simulator!
Jokes aside, it was a creative and funny little idea. I enjoyed it a lot.

Everything about this game looks great!
I do wish it supported WebGL, though. People on itch can be a bit lazy to download files, so they might end up ignoring such a polished and fun game.
I loved that I could hit people with pissers and make everyone piss

Happy to hear that. Thanks for playing.

I appreciate your feedback. I'm glad you like it.

Lovely art and a very polished game. The minigames are really fun, too.
The Matryoshka doll was very heavy, and my fingers feel stronger now!

It was hilarious! I caused a disaster with the physics, and I was a little bit offended about spilling the coffee :D

I really enjoyed this game. Very creative!
I was desperately looking for a rhythm game in this game jam, and I finally found my favorite one!
You suggested playing in full screen, but that caused an audio issue for me. It worked fine when I wasn't in full-screen mode, though.

Thanks for creating this game! It was reassuring to confirm that my colorblind programmer brain still can't paint anything, not even these pixels.
It's a fun and very polished game. Nicely done.

My best score was 86, and I got it on my second try! 😎
Great, cute little concept. Well done!

You tricked us! It was actually sent to Seoul, not US.
Well done! Amazing game.

Thanks for taking the time to play the game and for the feedback!
You're righ, because of the short timeframe and starting a day late, I couldn't spend much time balancing the decks I designed. I also had a few ideas to increase the tension and the constant chase, but time was against me.
If you check out the 'What's Next' section on the game page, you'll see that I plan to work on that and introduce arranging mechanics.

You could easily put this in the Souls-like genre, but I actually beat the game and I'm proud of myself!
Very creative and enjoyable game.

We couldn't have a strike in the gamedev industry to stop the layoffs, but at least I can quit this game to strike against the box-crashing industry, because I can't handle this many boxes.
Jokes aside, this is a hugely creative and addictive game with nice art. I'm really enjoying it.

Thanks for checking that out. It might just be a random bug. I should play the game again so I can beat that level!

Thank you very much for taking the time to play the game.

I think I just found my favorite puzzle game in this game jam. Nicely done!
I also really like the idea of the level countdowns.

Fascinating art and music, and the game page looks great too! You managed to make a very polished game in a short amount of time. I really hate those mice, they annoyed me so much :D

I really like the Saw vibes!
I wonder if anyone can actually survive and beat the game :D

Nice concept! It took me a little bit of time to figure it out, but thanks for the checkpoints, they were lifesavers.

Thanks for the feedback and playing the game.

Thanks a lot!

Thanks for the feedback and for taking the time to play the game.
That's an interesting thought.

You are totally right. After submitting, I figured out how I could make my game design and balancing better, but I just ran out of time.

Fun gameplay and a very well-executed cover image. The music is a masterpiece!
I wish the movement was a bit faster, though; it feels like there's a heavy weight on your shoulders and you have to press the buttons as hard as you can just to move.
Now I see why people were talking about vampire games for this theme :D

Very well-designed puzzle game. The contrast between the ground and character colors bothered me a little bit (probably because I'm colorblind), but I still enjoyed playing it.
I couldn't pass level 7, though. I wonder why when I try to use the torch right in front of me, it changes to the opposite direction. Is this a bug, or is it intentional?

It bothers me that this game hasn't been seen yet.
it is very enjoyable and creative, and the art style looks fascinating.