I’ll have an updated free demo, but you’ll have to pay for the full game when it’s done. You can order a physical version from Broke Studio, and I’ll have the final rom here on itch. I haven’t decided on a final price for the rom, probably in the $10-15 range. I’ve been working on this for over fours now, hopefully it will be worth the price!
AtavistGames
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that one is intentional. That way when blocking you can get some distance between you and the enemy while still blocking. I also have it set to where you can hold back and attack while blocking behind you and turn around quickly while continuing to block. Think of it as a blocking ‘stance’. I plan to add in a tutorial of some sort for things like that.
which chest? There is one in the cave that you’ll have to come back for after getting the wall jump ability. The key you need is hidden in a journal. You have to press up when next to a desk in one of the later rooms. I need to put a hint in for that, I want the player to press ‘up’ on anything interesting or suspicious to encourage exploration. But it’s a little obtuse right now, sorry. I’m trying to minimize sprite glitching, but it’s tough on GBC, and the visual weirdness when changing scenes will be fixed for the final release.
for support, you can select donate when you download here(not necessary but appreciated). You’ll be able to purchase the physical edition with rom from Broke Studio when it releases, February is the current estimate. You’ll then be able to buy the final rom here on itch and I plan/hope to also have it available on steam and switch soon after that.
that looks pretty good! Just keep up the practice. I’ve been working on this game for over 3 years and it looks COMPLETELY different than when I started. It’s all about being persistent and always learning something new. Pixel Pete on YouTube has good tutorials and will review pixel art from viewers sometimes. Keep it up!
I am, actually. This game was originally titled ‘dead of knight’ but after searching to see if the name was taken I discovered Dead Knight and figured that was too similar in name and style. There is also a game called ‘dead of night’, so I changed the name to The Fallen Crown. It does looks pretty fun!
of course not! I post something new on twitter once or twice a week. I’m a solo dev so I don’t have time to hit all the platforms with updates. I will definitely update the demo here, but that’s probably still a few weeks out. https://twitter.com/atavistgames