This looks really great - waiting (not very) patiently now!
Astronocky
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On basic abilities, to me the 3d6 characteristics feels like it could result in characters with very different effectiveness/resilience, especially where it feels like gunslingers should be less fragile/more competent. Have you considered other options of roll/keep, like in Mausritter or Knave, or (my current favourite) the lookup table approach used in Fleaux?