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Ashleyanna Rivers

11
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A member registered May 15, 2020 · View creator page →

Creator of

Recent community posts

Thank you so much! I put a lot of my effort into this world and these characters and I'm so glad you love them.

We appreciate the offer but the DLC has been fully cast and planned for several, several months now, way before the release of the base game. We hope you'll look forward to it regardless!

We currently have a DLC in the works! You can view our character announcement and trailer here:

Trailer

Character Announcement

Sorry for the late response! Yes, absolutely. We're waiting on Steam for our build review. We don't know what's taking them so long, but right now all we can do is wait.

The Steam release will come with extra content though, so that's something to keep an eye out for!

Our player character, Dr. Rowan, goes by they/them. Compliments are gender-neutral - our game's designed to be played by everyone.

You are a lifesaver!! Thank you so much!

Thank you!

Thank you so much!! I'm glad you're enjoying APDS!

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Thank you so much for your kind words! This was a big passion project of mine and it was my dream bringing it to life. I hope you'll download the game when it comes out on Steam eventually!

Technically, by reaching the end of a route and not seeing the Day [number above 40], you've gotten an ending.
There's three types of endings in APDS - the non-character endings, of which there's 4, the good character endings, of which there's 7, and the true character endings, which there's 7 of as well. If you've reached the epilogue with each character you've successfully gotten both the good and true ending at the same time, which is tough on a first playthrough, so congrats!

Your first playthrough on Gregory's route might have ended early because you missed something that would've given you points - the true ending is only accessible if you've done everything perfect, but all endings have been in the game since the start.

Thank you again for playing!



archive.py is a passion project that has been "in the works", in a sense, for 4 entire years.

It's my first game ever made and I'm glad it's finally out!

A short text adventure, 30 minutes at max, archive.py asks the question - what do abandoned projects feel? This game has a simple interface born from Ren'Py and a small but engaging series of endings.

Link to the game

It's okay to be incomplete.

Great game. For a game made for a 5-day-long jam, this shows a lot of really interesting themes! I like the concept, and though some things are a bit buggy/glitched, it's overall a pretty good game. With addition and updates in the future it could easily gain a lot of traction. 

I noticed from the credits that there's, like, 4 people on the project. Is that right? One programmer, one modeller, one artist, four writers? Something like that? If so, that's pretty impressive for a game like this. Again, well done!

It gives me a very dystopian-esque, Big Brother/1984 type of vibe, especially when you commpare some of the themes of the book to the game's plot.