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AsherStudio

6
Posts
1
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A member registered Mar 29, 2023

Recent community posts

I have already purchased this' Medieval 'series resource. Why are the characters inside only attacking in a unidirectional sequence frame? Because of memory usage considerations? Why not render at least one attack action in eight directions (or add an additional casting action) so that resources can be used to create ARPG games without restrictions.

Thank you, I hope it can be finally realized.

Looking forward to your ability to create Godot resource?

nice!

five stars! good art

Very good!