Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Artificial Raccoon

16
Posts
3
Followers
43
Following
A member registered Jul 16, 2017

Recent community posts

Quite a nice set so far; I hope it continues to evolve!  I would love to see some variations on the existing tiles; specifically ruins/decayed/raided buildings.

Lovely work; has a strong DOS RPG flavour to them!  I would love to see more work in this style from you in the future!

Question: How many colours are in use with this tileset?  

Themes: Maya
Design: Interiors
Expand: But of course!

Love the tileset thus far, and I look forward to future expansions. :)

Quite a nice little thing; but I've noticed (on Firefox at least, I cannot comment on other browsers) that if I have this open in another tab, it will not advance to the next song unless I switch back to this tab.  Otherwise, I quite enjoy this for background music at work thus far!

Absolutely love the 2-bit colour palette.  I would absolutely love to see more work from you!

I really love the style of this tileset; it's really unique and really looks like it would have no problem working for a variety of genres.  Looking forward to more from you

This (and the matching village exteriors) are quite stunning.  Will you continue with additional tilesets for other locations, and character sprites?  

Are there any unique characters (separate from the previous Nostalgia Legends sets), or is this a repackage of 001-008?

My Bloody Valentine was filmed in my hometown; this is hilarious.

Using 555 is good enough for me.

It's been a while, but I wonder if you'd consider adding an option to toggle on / off the transparent color.  I've been working on something, and I've been wanting to use pure black as a colour.

I just stumbled upon this recently, but I wanted to congratulate you on an impressive bit of work!  While not entirely faithful, it is still a very good remake of DW1 in VXAce.  This must have taken quite a bit of time.

This an absolutely lovely album.  It's very dreamlike, and absolutely fits the imaginary game it was written for.

(1 edit)

Lovely, thank you for the update!

While messing with the fog colour sliders, I noticed another minor bug:

If you adjust the fog colour sliders, the test application renders a bit oddly:

Could I trouble you for one more update: I wonder if you could add an additional decimal place for Shape Size, and Shape Position (for example, 0.75 as a possible value)?

I've been working on my own dungeon crawler engine for a while, and have been stuck using actual EOB wallsets as a stand in.  A product like this was just what I was looking for.  Thank you for taking the time to make something like this!

I've noticed a few things:
1.  Transparency does not appear to be supported.  I imported one of the standard walls from EOB into the app, and noticed that the transparent pixels were converted to white pixels:

2.  Altering the shape size causes issues with the testing app.  It appears to assume a standard size for a shape, and thus looks incorrect:


And a request:

Would it be possible to test the wallset without needing to export?  

I can't wait to see how this progresses!