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ArtIbex

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A member registered Apr 07, 2017 · View creator page →

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You play as a dog jumping from pocket dimension to pocket dimension while vibing to the music. After half a year of development we are ready to share it on itch.io!

Check it out: https://korpsian.itch.io/paradogx

Haha yeah that was just a little gag from me to get a player to play another round and trying to beat thair own score and show it that damn parrot! :D 

Sorry there's nothing else after that ^^ I hope you had at least fun playing my little game!

wow thats pritty good man!

i think every engine is good nowadays. It just depends on the person who is using it 

thanks for the nice feedback ^^ 

yes music would be cool but i did not got the time for everyting else... also the lvl itself is just half finished :P. 

To the upgrade thing... i think this will only be a prototype and nothing more. It was ment für the LowRez GameJam and i struggeld with the 64x64 pixel thing and upgrading it to a higher resolution is with that not possible.

i actully found some stuff here in the forum: https://itch.io/jam/lowrezjam2016/topic/19276/unity-setup-request 

I habe a 1x1, a 2x2, 4x4 and a 8x8 pixel test sprite. The Problem is, unity is not properly projecting it when i set the game resolution to 64x64 (pixels are not projectet properly, color blending, squers get to circles etc. etc.. If i try to do 640x640 it works perfectly. the problem is... there are to much pixels now (duh) 

Is someone also working in Unity and have an idea how i can fix that?

What a nice little idea :)

the only problem i had was that the sounds are waaayyy to loud