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Arrownite

21
Posts
6
Following
A member registered Apr 03, 2023

Recent community posts

Any got hints for level 8? I've spent 3 hours trying to do it and still have no idea


(Location on map)

Found a bug: Was falling down from the upper ledge and got stuck here, can't move or anything 

How are you supposed to dodge the bullets in the dark 2nd phase for the vampire boss (boss 3)??

How do you get the cat's play level to go up? I've been messing around with various toys but nothing seems to work ;w;

I honestly couldn't finish this game, because of how boring, frustrating and repetitive the controls and the collecting trash gameplay loop was. And honestly I ended up feeling like there should've been MORE places to dump the trash because having to repeatedly hear that I was dumping trash by the road when I clearly was far from it was infuriating. Also began wishing there were less trees on that island as well. 

Got this error


The riddles are difficult in the moment, but they make absolute sense once you hit that moment of realization, I love it! 

Yeahh tried doing what you said, looks like it got fixed. Looks like it treats doors like regular walls now so you can't place blocks in them. 

Game doesn't open for some reason

Huh that's strange...

For me it resets any blocks in a room whenever I leave it so that never happened in my run.

So maybe it didn't clear the rooms properly for you?

Can't you just turn and use the block against a wall to cancel it? 

Games like this are why I love itch.io ;w;

crash screen
Not sure what happened

Uhhhh I think I broke it-

Basically on the last day, everything started speeding up and then it crashed, not sure what happened tbh

Am I the only one who doesn't get this game??

Like I'm looking for clues in each room to reason out the method of getting into a secret cave and there's nothing. This is frustrating and not fun. 

We got it letsgoooooo!!!! :D

Reminded me of my own life...

And yeah, I can say that whereever we are, we belong for our home is ourselves ;w;

Good strat's to aim for holding a line at forests/chokepoints, with one line of infantry and two lines of cannons behind them

Have a two small cooridoors near the edges of your line to funnel infantry on the front line

Whenever one infanatry gets killed, shuffle the rest of your infantry to fill the gap, then use bring a reinforcement up from the cooridor to patch up the final gap

Because the cannons and supporting infantry boost the probability in your favor, the time it takes for the opponent to kill one of your units is is much higher than your ability to build and send reinforcements, especially against the AI because they don't coordinate attacks at all

Just slow push, snipe cannons when possible, and push the opposing line to where they can't reinforce their cities as you siege them 

Somehow managed to reinvent trench warfare Lol