Thanks for the feedback. I’ll take a look at that. It’s a new MagicaVoxel feature that I’ve not added support for yet. Glad you find it useful.
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I like the overall feel of the graphics and the sound. The procedurally generated landscape is a very impressive. I managed to score over 1000 by holding down 'A' at the start of the game and just circling in one spot. You're only showing 3 digits when the game ends so it didn't show it. You've really inspired me to have a go next year, thanks.
It would be useful to be able to be able to change the snapping from 1/10th to 1/8th or 1/4 for some assets.
I created a squished hex tile in blender which fits into a 1x1x1 cube, so I can use it as a custom collection asset in Asset Forge. I uploaded it ti itch.io so you can download it for testing: 3D Hextile
I was trying to use Asset Forge to prototype a 3D Hex map but I need to be able to snap to 1/4 otherwise I can't line up my hexes correctly. The height of the hex is also set to 0.25 so I can't line them up vertically either.
This is maybe not the best example but I can see 1/4 or 1/8 snapping being useful in other cases.
Thanks for making a great, and fun to use, tool Kenney.