Thanks for the bug reports Brett! I'll start looking into these!
Arcane Overlay
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Beta Patch 1 Released! Simply download the file and place it into the Patches folder in your Arcane Overlay directory.
BETA Patch 1 Changelog:
- Grids now fade in to reduce eye strain
- Grids masks can now be ‘painted on’
- Grids can now be macro adjusted
- Radial menu ‘pie slices’ are now animated on mouse-over
- Fixed the over-eagerness of the bottom buttons
- Added a Windowed mode
- Fixed the bloodsplat defaulting to 1 animation and 1 texture
- Added micro adjustment to the Background
Hey there! The Calibration system is for physical maps only. To calibrate it to a digital map, please turn on the grid overlay and align it with the background maps grid with the micro adjustment settings. Feel free to turn it off after. At that point, it should be calibrated to the size of the grid. Sorry this wasnt mentioned in the how-to's, they are very bare bones at the moment!
Thank you for the comprehensive breakdown! Bug reports are always welcome. Bugs 2 and 3 are intentional to prevent accidental clearing of pre-set up environments. These items can be individually deleted.
1, 6, 7 and 8 will be fixed in a future update.
5 is due to it being prototype placeholder shaders. All graphics will get updated as we get closer to the release version.
