Hi, the texture pack was made a very long time ago. Basically, I collected various materials (photos and simple Blender-made assets) and assembled the textures using Photoshop and Wally (an old texture program for Quake, available on the Wayback Machine).
Thanks, Good luck with the development! These are textures from my cancelled game. Some of them I made a long time ago, and I might have used Wally( the old program for Quake textures). In general, I used GIMP and SLK_img2pix.
Thank you for the feedback, I wasn’t sure how balanced and engaging everything turned out.
That’s a great idea “For instance, allowing players to further specialize specific towers by spending rubies or emeralds during the level.” I’ll try to gather more feedback and rework the repetitiveness.