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Thank you for the feedback, I wasn’t sure how balanced and engaging everything turned out.

That’s a great idea “For instance, allowing players to further specialize specific towers by spending rubies or emeralds during the level.” I’ll try to gather more feedback and rework the repetitiveness.


(+1)

Happy to help, I hope I wasn't too harsh or anything! I do think you got something nice going here. Good luck!

Updated the demo and added a fourth level. If it's not too much trouble, please try it out and give me some feedback.