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aquanact

13
Posts
9
Followers
A member registered May 18, 2023 · View creator page →

Creator of

Recent community posts

lol im sorry. Anyway great game. Love the whole shooting at enemies that chase me mechanic. It fuses together perfectly with the theme of the jam. 

I don't get it... I managed to win, but why? It's very mysterious (which I understand you are getting at), but also confusing. Otherwise nice atmosphere and feel.

Wow you won?! You must be smart because you have to win 2.1 billion times to beat the game. Nothing must have gone wrong when you were solving the mysterious and confusing game that was designed to gaslight you. (not even kidding there is literally a gaslight player timer in the code). Thanks for playing ;)

I really love how the game design is centered around the use of the spells. You can't really brute force your way through it which usually requires a clever design. Learning the combinations and when to use them was interesting as well. The fact that you have to ration certain spells for certain times makes for very engaging game play. 

Loved figuring out the puzzles combined with the hand eye coordination! The art and music was fantastic as well. Great work on the saving and loading mechanic too, a new and interesting take is always refreshing to play.

Really impressive work, love how everything fits together with the top down mechanics. Reminds me of the gold old days of command and conquer. The UI is very elegant as well, great work

Super fun and clever made me laugh multiple times! Love how you have to rewire your brain at first and think differently to get through it. Great work.

Thanks for playing and providing detailed feedback, I will make sure to lock the mouse on the next update and will hope you give it another shot. I genuilly forgot to put those twos lines of code in beause I developed it with controller in mind so it plays pretty nice with a gamepad if you have one! As far as the darkness of the map, it is pretty dark but that's part of it. Portions of your spawn area are literally in shadow becuase you are within the Shadow Realm. You should be able to see a vague outline of where the ledges drop off. Otherwise you just have to experiment with a few different paths. It's expected that you will fall off the ledge a few times in the beginning and I programmed it so it was a quick death and respawn. I don't mean to be defensive or anything as I know I may have gone a little far with the shadows especially with that mouse bug. I will lighten it up a bit in the beginning and hope you try again becuase there is so much more to see after the dungeon! It actually gets pretty fun and goofy as it progresses.

Love the movement mechanics and the animations, the art in general fits very well with the music. Definitely would love to this this game scale into a larger project

Awesome, love the 3D and first person design. Great drawings too 

Haha this was hilarious, great artwork as well with the models and textures. Love the sense of humor. 

Love the artwork and music but definitely could have used a few more gameplay elements other then just walking around