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AQ314

11
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A member registered Apr 28, 2025 · View creator page →

Creator of

Recent community posts

Glad you enjoyed! Yes, highlighting the health bar would be a great idea actually. Thanks for the feedback!

Thanks for the feedback! Apologies for the bug. I didn't encounter it during playtesting so I'm not sure what could've caused it. Sorry about that but I'm glad you still enjoyed it!

Thanks for the feedback! Glad you enjoyed!

Thanks for playing!

Thanks for the feedback! Sorry about the short length. I didn't want it to get too repetitive, but yes, a few more waves probably would've been fine.

Thanks! I appreciate it!

Thanks for the feedback!

Thanks for playing! Glad you liked it.

Thanks for the feedback! Glad you liked it. Apologies for the bugs!

Hi! I'm the designer of this game. Thank you for your comment!

Yes, the dash button was a big oversight which I did not think of since I usually play with arrow keys. Sorry about that.

I apologize for the camera and visual bugs, but I'm glad you still had fun. We were going for a Metroid vibe so I'm glad you picked up on it!

(1 edit)

Hi! I am the designer of this game. Thank you very much for your feedback! Yes, the UI and communication could be a lot clearer, but we unfortunately didn't have time to implement everything.

The door you mentioned is one of the problems with the game's lacking communication.
That type of door closes after a certain amount of time. There is timer on the door while it's open that shows how much time you have before it closes, but nothing that explains what it is once it is already closed. Sorry about that.

I normally play with the arrow keys instead of WASD, so I didn't even consider that the X key would be a bad choice! I should've assigned another key to the dash as well, but thanks to you, I will know for next time.

But thank you for trying out our game and commenting on it! Much appreciated.