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aozwithphil

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A member registered Oct 30, 2020 · View creator page →

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Hi, I have updated the download  to v1.0.1 - you can now press F11 to enter full screen.

Also I have added a .rar archive so you can extract the game to a folder of your choice.

Thanks.

This unique fast paced skill based 2D platform game will put your game play skills to the test.

You find yourself having remote control of the highly charged Cybloc in a strange electrical realm. Your control is limited to vertical inputs while the Cybloc is in a constant state of horizontal motion. 

Cybloc will experience an electrical surge when colliding with area walls, causing Cybloc to instantly rebound. Collecting and using the reverse thrust chargers allows you to change horizontal direction on demand. 

To escape an area within the allotted time, you need to collect all the reverse thrust chargers avoiding all other obstacles that you encounter.  Colliding with any other object will cause Cybloc to be atomised and then instantly reconstructed at the area start position.

There are 9 levels to master.

Features online leader boards.

Come and compete for that top spot on the global leader-boards and be the best Cybloc player in this strange electrical realm.

You can download the game here https://aozwithphil.itch.io/cybloc

This is a remake of a game I originally released for the AMIGA written using the AMOS programming language back in 1993

The AMOS programming language is being brought back to life by the original author Francois Lionet with AOZ Studio

If you are interested in learning how to program but find most game engines too complex or difficult to learn, then I recommend that you download AOZ Studio and give it a try.

Cybenet

Just released this side-ways scrolling shooter which has been written in a new software package named AOZ Studio.

You can download the game  here or play the game online here

As a kid I spent a great deal of time learning how to program in BASIC on computers such as the Commodore VIC20, Amstrad CPC464 and later the AMIGA 600.

On the AMIGA I used the AMOS  programming language which was written by Francois Lionet and released in 1990. Recently, Francois decided to kick of a project to bring back the AMOS programming language with a mission to help kids and grown-ups to understand and learn how to program on modern platforms.

That project has been renamed to AOZ Studio and is currently in beta and due for official release in November 2020.  I have been helping to test the beta version by writing demo's and full games to show the potential of what you can create with AOZ Studio.

If you are interested in learning how to program but find most game engines too complex or difficult to learn, then I recommend that you download AOZ Studio and give it a try.